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CHOP
Claws Up Games Developer
Claws Up Games Publisher
2019-09-13 Release
Game News Posts: 15
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (10 reviews)
The Game includes VR Support
Public Linux Depots:
  • CHOP - Linux Content [977.54 M]
  • CHOP - Linux Beta [930.37 M]
Available DLCs:
  • CHOP - Exclusive Skins
  • CHOP - Art Book
  • CHOP - OST
Finally made it ! CHOP is released !

That's it guys! CHOP is finally out of Early Access, and also available on Switch ! We're so thrilled :)
For the Berserker Edition, you'll have to wait just a bit longer though. Sorry about that, we'll keep you updated. The full release brings out lots of cool new stuff :

  • We heard the community and you can now choose between automatically sticking to the walls or opt for a more classical wall slide.
  • A tournament mode allowing to play the game up to 16 players !
  • Lots of new arenas for a total of 32.
  • 5 new Grab Kills ;)
  • Possibility to deactivate the Grab Kills :(
  • Gamepad Rumble
  • Possibility to lower blood and guts display, to inprove performances on low specs
  • Better behaviour of the A.I
  • Possibility to choose between scores displayed directly during rounds and dedicated score screens between rounds
  • Translation in 8 new languages (Deutsch, Spanish, Italian, Portuguese Brazilian, Russian, Japanese, Korean and Chinese) on top of French and English.
  • Major code optimization

Also, here's a list of bug fixes that come along the full release :
  • P3 and P4 couldn't valid the next screen round in a game launched without P1 or P2
  • In Last Survivor game mode, the Sudden Death with more than 2 players stopped after only one player got killed
  • In the round result of a tournament in 1VS1, the unused slots were not locked
  • The loading screen was not displaying the character portrait of player one if he was not selected
  • The friendly fire was not working properly with a dash or a throw
  • The player could throw his sword through a wall if he was really close to another player
  • The player got stuck for 1 second when grabbing up after a successful Grab Kill
  • Shooting direction was sometimes not right when shooting in a warp
  • Some SFXs were not properly muted
  • When using Telekinesis, the sword couldn't be called back but could be picked up on the ground
  • When using Teleport, the player got stuck in position when quickly pressing Jump + Throw + Wall Direction
  • On very specific conditions, the player could get teleported out of the arena
  • Sometimes the Gun SFX kept on going on and on
  • A comumn was missing in the stage selection
  • On Stage 32, the vertical saw didn't kill the player
  • On very specific conditions, the player could disappear in a warp
  • In SkullHunter game mode, the victory condition by default was not set on 25 on the loading screen
  • Sometimes the player got stuck on a ledge after a dash in a warp
  • In SkullHunter game mode, dropped skulls kept on moving after a player died in a fan
  • In a tournament, the winner didn't have the correct victory stats
  • In a tournament in Skull Hunter game mode, the timer not displayed created a softlock when players disappeared in their portal
  • In 1VS All, player could not kill player 3 or 4 with a throw
  • In Skull Hunter game mode, the dropped skulls disappeared when the player got killed by a piston
  • In Skull Hunter game mode during a tournament in 1VS1, the victory conditions did not match the custom settings
  • In Skull Hunter game mode during a tournament in 1VS1, when player 2 took his portal, player 1 disappeared too
  • During a tournament, the players names were missing on the tournament result screen
  • When shuffling the custom names in a tournament 2VS2, the names got reset
  • When a teammate overlapped an opponent, there was a chance that the dash didn't kill
  • With the Neutron Capsule Power-up, no mine were dropped if the player didn't hold his sword
  • The custom names registered in a tournament were not saved when you start a new one
  • During a tournament, the custom victory conditions were reset when resuming the tournament
  • In Skull Hunter game mode, the player could get stuck walking on a skull
  • If players grabbed each other on the same frame, they both got killed
Please note that all saves (options, tournaments, unlocked stages) and achievements are being reset for this release.


[ 2019-09-13 18:05:33 CET ] [ Original post ]

A bloodthirsty frenzy around a pizza and beer(s), what's best ?

CHOP, it's a visceral gameplay where bloody killings meet ultra fast movements.
Really accessible in its gameplay, it offers a real strategic dimension associated with a deep intense gameplay that will put your skills to the test !

One hit to kill, respawn almost instantly : CHOP is meant to give a feeling close to what you can experience in fast FPS, mixed with platformer setting and influences from games like Towerfall and Mortal Kombat.



Blood and guts in a torn apart world, with a comic book vibe : it speaks to those who like gore, comics, post-apo and are looking for a supercharged party game.

The game is playable up to four players. Challenge your friend one-on-one or enter the fray. You can even team up and play two-on-two, or one versus three if you have the guts for it.

Eager to get back to the golden age of local multiplayer games ? To crush your friends after practicing hard on a skill-based and competitive game ? Here you go.

Rush Out :

CHOP's flagship game mode.
When you slaughter an opponent, your portal opens : your goal is to escape through it.
If you get killed before, it closes and you have to kill again.
Once you've reached it, you have to wait a short moment to be pulled out of the arena.
You can't defend yourself and can get killed during this crucial instant !
Prepare to laugh and/or insult your buddies when one of these fuckers manages to kill you and reverses the situation to his advantage, just before you would have escaped !
This is what makes battles in CHOP so intense, any action can be a game changer.

  • Up to 4 player local multiplayer
  • Glorious dismemberments, delightful executions, silly gory graphics all wrapped up in a comic book style.
  • 4 playable characters
  • 4 special abilities
  • Same hitbox and basic skills = perfect balancing
  • Blistering moves
  • Various arenas
  • Random bonuses to spice up battles
  • Deadly traps
  • Many options to customize your games

The game is currently in beta and will evolve over time.


MINIMAL SETUP
  • OS: Ubuntu 16.04
  • Processor: 2.5Ghz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Dedicated graphic card
  • Storage: 2 GB available spaceAdditional Notes: Gamepad or Controller Recommended

GAMEBILLET

[ 6081 ]

16.79$ (16%)
13.14$ (12%)
3.93$ (21%)
1.00$ (90%)
12.44$ (17%)
5.27$ (12%)
34.59$ (42%)
2.35$ (84%)
1.00$ (90%)
8.78$ (12%)
5.87$ (16%)
3.14$ (84%)
4.47$ (55%)
3.00$ (80%)
33.17$ (17%)
20.72$ (-4%)
33.17$ (17%)
4.47$ (78%)
33.17$ (17%)
20.72$ (17%)
12.00$ (70%)
4.19$ (16%)
12.84$ (57%)
4.47$ (55%)
12.84$ (74%)
2.23$ (78%)
16.57$ (17%)
19.97$ (20%)
3.93$ (21%)
33.89$ (32%)
GAMERSGATE

[ 1481 ]

2.0$ (90%)
14.0$ (60%)
3.0$ (85%)
3.0$ (90%)
16.0$ (60%)
9.0$ (70%)
10.13$ (77%)
6.0$ (80%)
2.18$ (78%)
6.16$ (82%)
5.22$ (74%)
1.31$ (91%)
1.8$ (82%)
2.0$ (80%)
4.0$ (80%)
6.8$ (66%)
7.92$ (74%)
7.83$ (74%)
0.75$ (92%)
3.0$ (70%)
2.0$ (90%)
2.6$ (80%)
10.0$ (75%)
4.0$ (80%)
3.0$ (85%)
3.0$ (80%)
3.6$ (80%)
1.0$ (90%)
3.92$ (74%)
10.0$ (60%)
MacGamestore

[ 2067 ]

2.49$ (88%)
1.49$ (85%)
1.19$ (88%)
13.49$ (55%)
0.99$ (75%)
1.19$ (88%)
8.99$ (55%)
8.99$ (10%)
17.49$ (75%)
38.99$ (13%)
1.19$ (88%)
17.49$ (12%)
1.19$ (88%)
1.99$ (80%)
2.49$ (75%)
53.99$ (10%)
0.99$ (80%)
6.37$ (79%)
7.79$ (40%)
1.29$ (84%)
3.49$ (91%)
2.99$ (95%)
1.99$ (80%)
18.49$ (47%)
4.99$ (80%)
5.99$ (80%)
6.49$ (78%)
1.24$ (75%)
2.49$ (75%)
1.09$ (86%)

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