Hey everyone,
A new experimental build (0.66.01) is up!
Stay Alive!
:: Beam Team
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0.66.01 Experimental Change Log
Bug Fixes
- Fixed
Workshop Tool not warning if preview images larger than 1MB.
- Fixed
Cartographer map source buttons not localized.
- Fixed
Cartographer exception caused by Steam callback executing code out of order.
- Fixed
Projectiles not breaking when hitting metal seaforts.
- Fixed
Projectiles scale being skewed when piercing/attaching to an object with custom rotation and scale. This was potentially causing numerous bugs from undefined behaviour.
- Fixed
Rafts not being able to deconstruct/destroy.
- Fixed
Rafts staying anchored when a deployed raft anchor was destroyed.
- Fixed
Raft Floors taking no damage if they are attached to other floors.
- Fixed
Raft Anchor creating non interactable duplicates.
- Fixed
Flare Gun having no audio effects.
- Fixed
Flare Gun shooting animation causing character T-pose.
- Fixed
Farming Plotnot producing fruit until a game is reloaded.
- Fixed
Giant Crab attacking when they arent facing the player.
- Fixed
Boar getting stuck underwater.
- Fixed
Footstepsplaying the wood sound when standing on a whale.
- Fixed
Audio sources not being pooled if not in range of a listener.
- Fixed file permissions dialogue message not being localized correctly.
Changes
- Changed
Flare Gun to shoot a hovering projectile that provides useful light.
- Optimised
Land Animals AI when not in proxmity.
- Improved
Boar dust particle trail.
- Reduced swimming
Audio volume.
0.65.06 Stable-0.66.01 Experimental Change Log
Changes
- Moved default
Localization files to internal resources.
Bug Fixes
- Fixed
Localization not initializing properly for fresh installs.
- Fixed
Controller assignments not allowing rebinding to both mouse and keyboard.
- Fixed Seas Harvest
Achievement description.
Dev Notes
- Camera screenshot possibly causing crash. Added better error handling to diagnose.
- Minor optimization to reduce draw calls from
Rocks.
[ 2019-12-05 04:42:37 CET ] [ Original post ]