Macroboy Y
Hanged Bunny Studio Developer
Hanged Bunny Studio Publisher
2018-07-19 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
1 user reviews
(1 reviews)
The Game includes VR Support
Public Linux Depots:- MBY-Proto-Linux [107.78 M]
Planning for v0.22Some informations about the next update of Macroboy Y.
What is already done:
- Custom abilities of characters (double jump, wall grip, etc.) are now available for custom characters.
- Strenght shots in water provoke water stream.
- "Waterfly" tile (water going up...)
What I am currently working on:
- Blood layers, so blood spills does not transform tiles directly, but add graphics over them. (And so, allow any kind of tiles to have with blood on it..)
- Learning how to integrate the steam workshop, the steam overlay and screenshots. Also add the steam cloud savegame system and achievements.
The idea box, technical stuff:
- Detect joysticks when on the menu, and not only at startup
- Load and unload maps (Instead of loading all at the beginning) to allow to make them wider and allow more variety.
- Completly remove the old map system so the limitation of having maximum 128 different tiles disappeir.
- Fix bug: monsters are not all cleared when dying.
- Fix bug: powerups appeirs sometimes in walls and/or at top of maps (certainly an overflow from the bottom)
- Factorize wall crawler so it is only made of a single tile and crawl on what is aside it.
- Water layer
- Background decoration layer
- Monster layer
The idea box: graphics and sound stuff:
- Make sand tiles pretty
- Add particles and animation when shield tile is destroyed
- Add sewer tileset
- Add a fire/factory tileset
- Add an ice cave tileset
- Animate unanimated weapons shots
- Add "enemies being shot" animation
- Add a background parralax field inside maps
- Add "being hit" sound effect
- Add "dash" sound
- Add "jump" and "wall jump" sound
The idea box, gameplay stuff:
- Add a lean waterfall tile
- Lock all characters and allow unlocking by playing
- Lock all weapons and allow unlocking by playing
- Add steam achievements
- Add steam workshop
- New character "Damdoshi"
- New transformation "Felinistra" for Felina
- Real fighting bot
- Looping maps
- Weight increase fall speed when in water or sand.
- Weight reduce bouncing block bounce.
- Add a boucing on wall enemies
- Add an omnidirectionnal canon monster
- Allow wall crawler to wall on floor and ceiling
- Wall huger monster that sent parrallel to wall shots, regulary
- Make tanks going throught players instead of stopping on them
- Add a shiel to the canon monster
- Add dodging ability to the wall crawler
- Add a wall tile that disappeir and appeir again regulary
- Add a wall tile that allow shots to go throught
- Red door tile, red button tile, same for green and blue.
- Add two pattern controled bosses
- Wall tile that became ice tile regulary
- Floor tile that became spike regulary
- Floor tile that became hole regulary (same as tile that disappeir with alt gfx)
The idea box, misc:
- French version
- Add steam screenshot
- Add steam overlay
[ 2018-08-09 12:02:07 CET ] [ Original post ] Macroboy Y is a fast multiplayer platform and fighting game. Fights take place in dangerous, often vertical, arenas. Several characters with different characteristics and multiples weapons are available. It can be played from one to eight players.
Default controls are: Arrow keys, F to shot, D to jump, S to dash, space for the map. Joysticks can be configured throught the input panel available from main menu.
MINIMAL SETUP- OS: 4
- Processor: Intel Pentium IVMemory: 400 MB RAM
- Memory: 400 MB RAM
- Graphics: /
- Storage: 102 MB available space
RECOMMENDED SETUP- OS: 4
- Processor: Intel Dual CoreMemory: 400 MB RAM
- Memory: 400 MB RAM
- Graphics: /
- Storage: 102 MB available space
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