





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
This update has little to do with Saint Kotar: The Yellow Mask, but it's related and informative to avoid potential confusion in the future.
The big news is that we've rebranded the company! Red Martyr Entertainment, the creator of Saint Kotar: The Yellow Mask, is now The-Mark Entertainment.
We didn't sell the company, nothing has changed in that regard; it is still 100% owned by its original founder. The founder is the CEO and Creative Director, just like he was during the development of Saint Kotar: The Yellow Mask and the full game Saint Kotar.
Rebranding the company wasn't the only thing we did. We're growing in numbers, we moved into a much larger office, and we're currently working on 2 new projects!
To learn more, read the news on our website: https://the-mark.com/news/62/red-martyr-is-now-the-mark/
Saint Kotar: Digital Deluxe Edition is now available! This special edition includes:
Many have asked for it, we delivered. The original prologue Saint Kotar: The Yellow Mask is back on the store! steamhappy
During the development of the main game Saint Kotar, the beginning of the game was rewritten, technically improved and redesigned, and in that process Saint Kotar: The Yellow Mask lost its true meaning as a prologue. Now it serves as a nostalgic trip to the past and to show the original idea that grew into something different.
Saint Kotar: The Yellow Mask is not free anymore, like it used to be before we retired it in 2021. It's not expensive either. It'll cost you less than a cup of coffee, and for the price you also get the Supporter Pack DLC for free! This way you get both for one single (low) fee and you support our work.
Lastly, you can buy the Saint Kotar Kickstarter Special Edition bundle that includes:
Yeah, baby! Back by popular demand: the original prologue The Yellow Mask is back on the store, now with the Supporter Pack DLC included for free - wohoo! This patch includes just small visual UI changes and general improvements. Enjoy!
There's only 7 days left until Saint Kotar launches! We can't wait until you'll all be able to enter Sveti Kotar and face the mysteries it has to offer. Currently we're working hard on the final polishes to finish the experience for launch on the 28th, but there's also a launch trailer coming up next week!
Of course, if you haven't already, make sure to add Saint Kotar to your Steam wishlist to be notified next week when the game comes out.
Say hello to October, the month of release of Saint Kotar, and to Next Fest - the official Steam event that celebrates upcoming indie video games.
Time flies! Saint Kotar is entering the Beta stage very soon and we even have the release month, along with a brand new key art and teaser trailer.
The BIG announcement is finally here - Saint Kotar has a publisher! We're pleased to be teaming up with SOEDESCO for the launch of our first title: Saint Kotar. We've been working on this game for two and a half years now and we feel confident that SOEDESCO is the perfect partner we needed to support its growth into something special. Together we'll work to launch the game on PC and consoles very soon.
On June 18th, 2020 the Saint Kotar project was launched on Kickstarter. It was the accursed 2020, the year of Covid. A year everyone wants to forget or put in a bad place. We will certainly remember it forever as it was not only our first Kickstarter campaign, but the first ever game project we started. A year later, things are going preeeetttyy gooood!
Since after the end of the Kickstarter campaign we've been hard at work to improve and add lots of new features in Saint Kotar. Things that weren't good enough in the prologue were improved, and things that we thought were missing were implemented with the ultimate goal to make the full game an overall better experience. And, hopefully, a truly unique adventure game! This news post summarizes all the work we've done up until now, explains the 4 pillars of Saint Kotar and, as a reward for being patient reading it, shows an in-game screenshot of a never-seen-before location in the game.
Join us for the live stream of Saint Kotar: The Yellow Mask, the prologue of Saint Kotar, as part of the Big Adventure Event! While watching, chat with us and ask us anything you want, from dev related stuff to what type of pizza we like.
Keep in mind (!): a new version of the prologue will be released, again for free, this summer! Learn about all the improvements and new features (that will be included in the full game as well, obviously) in our latest news post here: https://www.redmartyr.com/news/32/summary-of-improvements-and-features-in-saint-kota/
Join and be notified when the broadcast starts here: https://store.steampowered.com/news/app/1358530/view/3061852983783319355
Start of the broadcast: Saturday, January 23rd at 9 AM Pacific time (6 PM CET time)
Duration of the broadcast: 1 hour, until 10 AM Pacific time (7 PM CET time)
Event name: Big Adventure Event
Event link: https://store.steampowered.com/sale/TheBigAdventureEvent
Wishlist the full game Saint Kotar steamthumbsup
https://store.steampowered.com/app/1358530/Saint_Kotar/
Click play and turn the sound on to get into the mood: [previewyoutube=77o_aKDKnXA;full][/previewyoutube] Yes! Even in the darkest of places, such as the world of Saint Kotar, one can find light and joy if he wants to. The year we are leaving behind was in many ways sad, hard and tragic... It was dark, but it wasn't lightless. If you are a Kickstarter backer of Saint Kotar, or have supported us in any other way, you can be very proud because you gave us the light when we were on the verge of falling into darkness. That light is driving us now into the new year, towards the completion of this project. We wish you and yours happy Holidays and a happy, healthy, and playful 2021!
Get in the spooky spirit with our collection of digital goodies from Saint Kotar: The Yellow Mask, on sale until November 2! Saint Kotar: Supporter Pack is part of the Halloween Sale, and by getting it you directly support the development of Saint Kotar! steamhappy https://store.steampowered.com/app/1350040/Saint_Kotar_Supporter_Pack/
It's October, the spookiest month of the year! On the other hand, nothing spooky is happening in regards to the development of Saint Kotar. Quite the opposite; work is progressing as planned and the team is happy, creative and productive! If you want to read the longer version of this update, make yourself cozy and head over to the original Kickstarter post. If you prefer to know only the most essential bits, then this is the place to be!
We've pushed a new update which we fully recommend you to download as it makes the game:
Hello everyone, The Saint Kotar Kickstarter campaign has successfully ended on Saturday, July 25! Its been a few days already, but we are still beyond thankful to our community for helping us achieve more than just our base goal. 1,163 backers have pledged 50,178 to help bring Saint Kotar to life, which means we achieved three of our stretch goals. Thanks to the great efforts of our wonderful backers, Saint Kotar will be released for Nintendo Switch, PlayStation, and Xbox platforms, alongside the PC platform (Windows, Mac, and Linux)! Even though the campaign has officially ended, you can still support us in the post-Kickstarter campaign via Paypal. This way you can further support the development and pre-purchase the full game; all you have to do is choose one of the available rewards. The full game will feature up to 20 hours of gameplay, full voice-acting, and developer commentary in which we will explain the development process as you play. Its important to mention that Saint Kotar will be localized into German, Spanish, French, Italian and Russian, with possible localization into other languages as well, such as Simplified Chinese, Brazilian, Turkish, Polish, and Czech. We also achieved the Backstory DLC stretch goal; the DLC will be exclusively free for the backers and will offer additional 1 to 2 hours of gameplay time playing with Viktoria, the mysterious character that is not seen, but is often talked about, in the prologue. We have set up the Steam store page for the full game, so you can already add it to your wishlist. https://store.steampowered.com/app/1358530/Saint_Kotar/ Once again, thank you for being a part of this success story, helping us achieve our goal and making our dream a reality!
Thanks to the amazing contribution of our backers on Kickstarter Saint Kotar is (at the moment) 108% funded! We are racing full force towards the next stretch goal "Backstory DLC + Partial Voice Acting", but there's only 4 days left. Time is not on our side now, but ideas are.
To give a nice and meaningful reason to further contribute to the campaign, we present two new add-ons: the "Your bust with your name in-game" and the "Your name on the Saint Kotar poster"!
These two add-ons are special for being available only for the final 4 days of the campaign, while the "Bust" add-on is also super limited to only 50 backers!
Take a look at the infographic below that explains what they offer.
We look forward in seeing your heads in Saint Kotar and your names on our poster! :)
Learn more about these add-ons and how to pledge to them in this post: https://www.kickstarter.com/projects/redmartyr/saint-kotar/posts/2899701
If we manage to have the project funded by 11:00 PM CEST on Friday, July 17, which is today, we will unlock all the remaining hidden locations in the full game Saint Kotar (so far, only 2 hidden locations have been unlocked). This special goal will replace all the remaining community stretch goals.
Hidden locations are locations that offer an insight into the background story and lore of the town, a non-playable character to interact with, a special item that could help with the progress at certain points in the story, or sometimes even all of the above mentioned together. To learn more about these locations, read post update #4 on Kickstarter.
A total of 884 backers have supported this project so far, pushing it so high to be 93% funded, with 7 days to go.
Let's try to get the remaining hidden locations unlocked by achieving 100% today. Support the project, get the word out about the campaign: https://www.kickstarter.com/projects/redmartyr/saint-kotar?ref=34wgpx
We've received a few messages from potential backers asking us what do they get by pledging on Kickstarter. They were confused by the description "Digital copy of Saint Kotar for a special Kickstarter price" in the bulleted list of all tiers and the text "... plus the Saint Kotar key for a special Kickstarter price for..." in the "Key to Heaven" tier.
No one told us until now that this description was confusing, but now that some did we had to react to clear up any doubts.
By pledging to the tier/reward "Early Key to Heaven" (sold out) or "Key to Heaven" and every other higher priced tier/reward, you get the full game on release. You will not have to pay anything more later when the game comes out and you will get the full experience.
What the description "Digital copy of Saint Kotar for a special Kickstarter price" in the rewards means is that you are buying the full game now but at a discounted price in confront to the price that will be set on release in stores.
The Kickstarter system doesn't allow us to edit the description once the rewards have already been pledged to so we don't have a choice but to reach out to all of our followers and explain it this way.
Saint Kotar is now 80% funded! Consider supporting the game on Kickstarter: https://www.kickstarter.com/projects/redmartyr/saint-kotar?ref=34wgpx
Saint Kotar is currently 70% funded on Kickstarter, with over 650 backers and 8 days to go. Earlier today a backer bought the 5000 tier "One of the Seven Disciples". What a great start of the day that was!
We are now going full force towards the first goal! Jump on the train, contribute to the success of this project: https://www.kickstarter.com/projects/redmartyr/saint-kotar?ref=34wgpx
We also listen ad we care for the players. Based on the players' feedback a new update for the prologue was pushed yesterday. It includes:
Saint Kotar is 56% funded with over 620 backers on Kickstarter!
We present you one of the tiers: Unknown Fate.
You get everything included in the tier Box of the Valley of the Shadow of Death, plus:
If you've played Saint Kotar: The Yellow Mask you already know there are a lot of things that happened the night before the start of the free prologue. Almost every character has something to say about last night's events, and what's happening in the prologue is directly related to what happened the night before.
Without spoiling too much, it is the night of the town's special day, the night of the ritual. It is also the night when Benedek, Nikolay and Viktoria arrive in town. The full game continues where the prologue ends, while the last night's events are part of the backstory that was never planned to be playable. But if we reach the stretch goal "Backstory DLC + Partial Voice Acting" on Kickstarter we can make it a reality, in the form of a DLC.
The Backstory DLC would offer an additional 1 to 2 hours of gameplay time while playing with Viktoria, the mysterious character that is not even seen, but is often talked about, in the prologue. The DLC would be exclusively free for all the backers of the Kickstarter campaign. Each backer that pledged to the "Early Key to Heaven" (or "Key to Heaven") tier and above would get this DLC for free. For other players, outside the Kickstarter, the DLC would be made available with a price on stores, sold separately from the full game.
In addition, this stretch goal would allow us to partially voice the characters in the full game. This means that they would be brought to life again with an amazing pool of talented actors, just like in the prologue, but with the difference of having only some lines voiced. If we reach the "Full Voice Acting + Dev Commentary" stretch goal, in that case everything would be voiced, exactly as it is in the prologue.
Visit the Saint Kotar Kickstarter campaign and consider backing the project: https://www.kickstarter.com/projects/redmartyr/saint-kotar/
Paintings exist to enrich our lives and preserve our memories. By pledging to the "Perpetuated Existence" tier on Kickstarter you get everything included in the tier "Box of the Valley of the Shadow of Death", plus:
Marko Tomini, the CEO of Red Martyr Entertainment and game director of Saint Kotar wrote an honest and open letter about the true story behind the project Saint Kotar.
He wrote it because he felt you deserve to know more how we got here (how we managed to develop the prologue), in order to better understand how serious we are about this project and what does it mean to us all.
You can read the letter in our latest Kickstarter update: https://www.kickstarter.com/projects/redmartyr/saint-kotar/posts/2884210
Tomorrow, Friday, July the 3rd, at 10 AM CEST tune in to watch a live stream of us playing the prologue Saint Kotar: The Yellow Mask with the new Classic Horror mode! (read Update #4 on Kickstarter to learn more).
This mode will be available in the game (on Steam and itch.io) later that same day. The stream will end at 3:30 PM CEST.
The stream will go live on Facebook (click here to choose to be reminded), but you'll be able to watch it embedded at the top of the Kickstarter campaign tab as well.
If you decide to watch it on Facebook though, by using the comments-chat section of the video you'll be able to ask us questions on which we'll be answering you in real time.
We'd love you to join us! You can ask whatever you want to, as long as it fits within civilized behavior. Don't forget to call your friends for tomorrow's live session, we want you to hit us with as many questions as possible! :)
Thank you for the support!
We are almost halfway through the Saint Kotar Kickstarter campaign, in every possible sense: 46% funded with 16 days to go. So we have decided to celebrate and gift all of our 500+ amazing backers by revealing some of the previously hidden stretch goals!
Yes, as you can see in the infographic below, the console ports are very close to the base goal! This should be a great news as many have asked us about the consoles version.
More in detail:
We present you the Eyes and Ears of the Asylum tier - Kickstarter exclusive reward, limited to 1 backer.
The tier, among other things, gives you the right to appear in the full game Saint Kotar as the asylums watchman, a mysterious and frightening person that keeps the unwanted visitors on the outside.
We're currently 45% funded with nearly 500 people who believe in this project. Still 17 days to go, we can make it to the basic goal, but why stop there? Let's push higher to achieve stretch goals and make this game longer and richer (you'll get the chance to play with Viktoria the night before the events in the prologue) and available to a wider audience (console ports, localization to other languages).
New campaign update: https://www.kickstarter.com/projects/redmartyr/saint-kotar/posts/2878970
Kickstarter: https://www.kickstarter.com/projects/redmartyr/saint-kotar/
Thank you all! :) Please, get the word out.
Do you like (or miss) the old, classic horror movies such as The Omen (1972), Psycho (arguably a horror, but ok), Eraserhead, Nosferatu... and so on? You like that old black & white style of the old movies? Well, this Friday you might want to consider playing, or re-playing, Saint Kotar: The Yellow Mask with a new mode which we named, obviously, the "Classic Horror mode".
It's not just a "filter" to make the screen black & white but also a set of tweaks on the visual effects to make the game look genuinely like the old creepy horror movies. To turn on this mode you'll just have to turn it on in the options section of the main menu.
The scheduled update on Friday will not only bring the "Classic Horror mode" but also the Czech and Spanish (America Latin) localization.
And, last but not least, the update will bring some minor tweaks and fixes to the game itself. We never stopped working on the prologue and will continue to do so until we fully switch to the development of the full game. But, to continue with this project, we need the success of the Kickstarter campaign. If you want to contribute to that success, visit the campaign's page and back the project: https://www.kickstarter.com/projects/redmartyr/saint-kotar/
So far we've been backed by nearly 500 backers and the project is currently 44% funded, with 18 days to go. It's worth to mention that one of the backers bought the tier "Death Whisperer", priced at 2.000 , which will make him appear in the full game as the town's only pathologist-coroner.
Thank you for all the great feedback and support. Get the word out about the prologue and the campaign, we are louder together!
Do you fancy a nice Saint Kotar t-shirt? In that case, one of the physical rewards on Kickstarter, the "Cloth of Envy", might be just what you need. It includes:
Saint Kotar is a big project, just like its prologue. Saint Kotar: The Yellow Mask, that serves as a demo and introduction to the full game, has 2 to 3 hours of gameplay time, it is fully voiced, localized into multiple languages and... to make it short, has everything a full game usually has. It's big when you consider demos usually have 20 to 30 minutes of playtime. And it's completely free. The prologue has some locations, characters and items that are to be found and interacted with, but are not crucial for the story to progress. It is how it's gonna be in the full game as well. One of these items is a mysterious mask. The meaning of the mask and its background story will be unveiled in the full game, but you can find it already in the prologue, if you know when and where to look for it. We won't spoil the fun, but the picture in this update hints where you should search. And, out of curiosity, how many of you have already found the mask? Tell us in the comments, without spoiling the location to others! :) At the time of writing this post, Saint Kotar is 36% funded by a total of 448 backers. You can join them, by backing Saint Kotar you are also supporting a game that will have up to 20 hours of gameplay time and over 70 explorable locations: https://www.kickstarter.com/projects/redmartyr/saint-kotar/ Thank you for the great feedback you've been giving us! We see everything and we listen. [previewyoutube=v6wXWVa9kN4;full][/previewyoutube]
Saint Kotar is LIVE on Kickstarter! 33% funded in 7 days, with over 400 backers so far!
Among other rewards, you can get a physical copy (Steam or DRM-free) of Saint Kotar - Kickstarter exclusive!
steamhappy Back us now on Kickstarter: https://bit.ly/3duUjUs
Thank you all for the support! Please, get the word out, like, retweet and share!
We hear and see everything, and we listen, so here's what the new (already pushed) update includes:
Hi everyone! Yesterday we pushed a new update to the game which consists of:
The most important day for the Saint Kotar project has come! Today at exactly 8:40 AM CEST time the prologue Saint Kotar: The Yellow Mask was released. You can now play it for free and enjoy a whooping gameplay time of 2 to 3 hours. The prologue covers the beginning of the full game, it is fully voiced and localized into multiple languages (more languages coming soon), giving you the right sense of our vision for the full game. To continue the development of Saint Kotar beyond the prologue we need your support on Kickstarter. If you like what you see and hear in The Yellow Mask, head over to the game's Kickstarter page and help us to continue working on this dream project. Your support means everything to us and you can help in any way you can - by pledging to one of the nicely tailored tiers and by spreading the word out about the project. Thank you! Saint Kotar Kickstarter page: https://www.kickstarter.com/projects/redmartyr/saint-kotar/
Good news everyone, your wishes have been granted weve added Polish and Turkish localization for Saint Kotar: The Yellow Mask! Along with English text and voices, now we have German, Russian, Polish and Turkish localization set for the release. The Italian and Brazilian Portuguese are also in the queue and hopefully will be ready for launch as well. As you already know, Saint Kotar: The Yellow Mask is going to be released June 18, along with the Kickstarter campaign, so theres still time to wishlist and follow the campaign!
We are thrilled to announce that Happy Anderson, the talented American actor who has worked in film, television and on and off Broadway, has joined Saint Kotar as a voice actor! Anderson caught our eyes with his outstanding performance as the serial killer Jerry Brudos in the critically acclaimed Netflixs show Mindhunter (seen in the header image of this news). He also played, among others, in the movies Bright and Bird Box, in Cinemaxs show The Knick, and as a voice actor in video games Max Payne 3, Grand Theft Auto V and Red Dead Redemption 2. In Saint Kotar: The Yellow Mask, the free prologue of the full game Saint Kotar scheduled to release on June 18, Anderson takes the role of Davor, the owner of the tavern Gorski.
Hello everyone, the wait is finally over! We have a new trailer to go along with our big announcement Saint Kotar: The Yellow Mask will be released June 18, 2020! As we mentioned before, the start of our Saint Kotar Kickstarter campaign will coincide with the official release of the prologue, but you can already prepare by visiting the Kickstarter pre-launch page and clicking the Notify me on launch button. Without further ado, please enjoy the brand new trailer for Saint Kotar: The Yellow Mask! [previewyoutube=ln8U0DbH-Pw;full][/previewyoutube]
Youre probably aware of the fact that we held a closed playtesting session with chosen players that signed up via newsletter and Discord well, were proud to say we have our first Saint Kotar: The Yellow Mask feedback! Here are some impressions from our players so far: "Saint Kotar is simply amazing and I cannot wait to play the rest of the game. Great work!", "Runs perfect.. Left me hungry for more..", "I am completely in love with your game, its beautiful art style and its atmosphere. And I love the suspense! You have done an impressive job there!" We are more than pleased with the fact that playtesters are thoroughly enjoying the prologue! Of course, it goes without saying that there are still some general improvements and bugs that need to be fixed. Due to the amount of work that remains we have to slightly push back the release; theres a lot of polishing that needs to be done, plus were still waiting for voice-overs and localization. We do have an exact date for June, but for now we are keeping it to ourselves. The date will be revealed in the next ten days with a new trailer. Our plans regarding the Kickstarter campaign are unchanged the launch will coincide with the official release of Saint Kotar: The Yellow Mask. If you havent already, make sure you visit the Saint Kotar pre-launch Kickstarter page and click the Notify me on launch button. That way you have an option to get a notification (and an email right in your inbox) the moment our project launches.
Hello everybody, the application form for playtesting Saint Kotar: The Yellow Mask is now online! If you havent already, hop into our Discord server or subscribe to our newsletter this step is important for you to be able to get a chance to participate. When youve got that out of the way, head to our application form and fill out the necessary information. We will contact the chosen participants by the end of next week via Discord or e-mail, so keep your eyes peeled on your Discord messages or your inbox! Please note that as much as we'd like to inform each applicant, because of the high number of applications, we are able to do so only for the selected ones. Good luck!
Just a quick update before the Easter weekend Saint Kotar Kickstarter pre-launch page is now active! Link: https://www.kickstarter.com/projects/redmartyr/saint-kotar You can visit the pre-launch page and opt to get notified the moment our project launches; just log in to your Kickstarter account (or sign up if you havent already), and click Notify me on launch! As we mentioned before, the Kickstarter campaign will be launched in May, with the exact date to be announced in a few weeks. The release of the free prologue Saint Kotar: The Yellow Mask will coincide with the start of the campaign to raise funds for the development of the full game. Stay home, be safe, and help us spread the word about the campaign!
Saint Kotar: The Yellow Mask has entered the alpha stage! What exactly does that mean?
A few weeks ago we published a news post that we are in need of voice actors for the two main characters in Saint Kotar. The response to the call was beyond our humble expectations, as during the next several weeks weve received more than 300 applications!
Cheers, today we celebrate as we made the final decision!
For the role of Benedek weve recognized a perfect fit in the voice of Mike Bodie, a talented actor whose portfolio includes AAA titles such as, among others, Star Wars: Battlefront 2, Wolfenstein 2, The Division 2 and Tom Clancys Ghost Recon Breakpoint.
Nikolay will be brought to life by the talent of Michael Schwalbe, an experienced voice actor whose portfolio includes an amazing range of titles such as Devil May Cry 5, Ori and the Will of the Wisps, Slay the Spire, Shadowverse and many more.
We are incredibly proud and excited to have such amazing talents on board with us, and we cannot wait for you to hear our characters come to life!
Red Martyr Entertainment is looking to hire male voice actors for the roles of two main characters in Saint Kotar: The Yellow Mask. Roles: Main characters - Benedek Dohnany and Nikolay Kalyakin Type of work: Paid Requirements:
For some time now we've been receiving questions about the status of Saint Kotar: The Yellow Mask, most of them expressing worry about the successful delivery of this demo, as well as the full game that would follow a successful Kickstarter campaign. We know that we've been radio silent for the past couple of months, but there's no reason to worry; this is only because all of our efforts are concentrated on finishing the demo as soon as possible we want to show it to you as badly as you want to play it, and we've been working diligently towards realizing this goal day after day (weekends being no exception!). We are extremely grateful for the patience you've already shown, and we hope to repay it sooner rather than later. However, we thought it best to keep all the new details under wraps until everything is finalized. You can also help us by wishlisting the demo if you already haven't, and designating appropriate tags for it here on Steam. That way, its more likely that it will reach an interested audience - you can do it with the help of the little + sign in the tags section to the right! As always, you can rest assured that we'll be sharing whatever new developments we can as soon as they are ready. Until then, stay tuned!
In our previous post, we informed you that we would need more time in order to get Saint Kotar: The Yellow Mask up to the level of quality we deem satisfactory. While we cannot divulge the full details of what goes on behind the scenes, we can provide you with some reasons why the mentioned longer wait is worth it.
Let's start with the art department. The intention is for the final game to have a hefty number of locations you will be able to visit; we want this number to be high, but never achieved at the expense of quality, a goal we can more easily reach with the additional time provided. Of course, only some of these will be shown in the demo; we can't share too much, but we definitely want to pique your interest. We have already doubled down on polishing the scenes (and their resident characters) that will find themselves in the demo, and they will soon be ready. The level of detail our talented artists put into these is truly astounding, and they are making sure each of those details are precisely where they need to be to achieve absolute immersion.
We are also preparing a Saint Kotar-themed comic book! It covers part of the game's background story and will be available as part of our Kickstarter reward tiers. Set during the witch hunts of 15th century Europe, it explores the ominous reasons behind the panic that drove people to such acts.
A small excerpt from the comic book
Art assets are an important background for the equally important story. Considering it is the very foundation of our game, our scenario is still being worked on to guarantee an adventure worth your time. With our characters rounded out and their purpose set, the coming period will serve as an ideal opportunity to finalize the construction of a reasonable and compelling narrative around them, one that leaves no room for plot holes or blandness. We achieve this type of work largely through Articy Draft; a piece of software which permits creation of the game's scenario and gameplay itself, logic and puzzles included. While the demo is naturally a priority, the outline for the rest of the game is also being realized through these means to ensure the demo aligns correctly with it.
Branching dialogue creation in Articy Draft
When all of this is ready, we can complete the integration of the game into our engine of choice, Unity, which serves as a technical background for implementation of our work in Articy. Afterwards, we will be able to evaluate and review how all of its elements behave together. This is the point where your help comes into play; as mentioned, our newsletter subscribers and Discord server participants will both have the one of a kind opportunity to playtest the demo with us! If you don't want to miss out, subscribe to the game's newsletter list or join our Discord server by following this link: http://www.saintkotar.com/#blog
Hey, dear followers, here's a short update about the game's current state!
Our recent technical overhaul for Saint Kotar took more time than anticipated, but it won't stop us from coming through with our vision. The Kickstarter campaign is actually entirely ready, waiting only for us to finish the demo, alongside which we will launch it.
Some of the things that remain to be completed include recording sessions for our voice actors, as well as some technical work in Unity and playtesting. This last requirement is something you may be able to help with as well! As the demo begins to draw near, subscribers of our newsletter and participants of our Discord server will both have an exclusive chance to aid us in straightening out those final hitches by testing the demo before its release!
We will be able to decide on a Kickstarter and demo release date in the following months, and we will let you know about it as soon as possible on all our outlets, including here on Steam.
If you want to learn more in depth about the project's progress and plans for the future, check out our latest blog: http://www.tanaisgames.com/blog-post/plans-for-the-near-future
Last, but not least, check the image below that showcases progress on one of our scenes and characters:
Dear community, we are happy to announce that Saint Kotar: The Yellow Mask will be available at launch in English, German, Russian and Italian! As a consequence, the game website (http://www.saintkotar.com/) and Steam store page are now fully localized into these languages as well. Spanish and French are being considered, but right now chances are slim to get them for the demo. One thing is sure, if the upcoming Kickstarter campaign ends successfully, the full game Saint Kotar will have all of the already available languages plus the two aforementioned!
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