New features include:
- Support for high resolutions, and widescreen
- Improved gameplay and level design
- OpenGL for video backend to provide portability and support for vertical sync
- Dynamic lighting, bloom, FXAA, enhanced water effects, lights shafts and more
- Ability to freely rebind all keyboard, mouse, and gamepad inputs
- Steam Achievements

The Lost Land...
A world where time has no meaning - and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict. An evil overlord known as 'The Campaigner' seeks to shred the fabric of time and rule the universe using an ancient artifact known as 'The Chronoscepter'. The Chronoscepter was shattered thousands of years ago in an effort to keep it from falling into evil hands. The Campaigner has constructed a massive focusing array which he plans to use to magnify and pervert the power of the Chronoscepter in order to shatter the barriers between the ages and rule the universe. Turok has vowed to find the eight pieces of the Chronoscepter spread throughout the Lost Land and put an end to The Campaigner's evil plot...
To learn more you must enter the world of Turok
- Completely 3-D Virtual World
Run, jump, climb in any direction in a fully 3D world, with the ability to independently look and aim your weapons up, down, or sideways. - Intelligent Enemies Programmed for Ferocity
Variable aggression profiles make each enemy behave uniquely. - 14 Monstrous High-tech Weapons
From the Grenade Launcher, Plasma Pulse Rifle and Alien Weapon, to the Quad Rocket Launcher and, the mother of all guns, the Atomic Fusion Cannon! - Advanced Interactive Backgrounds with Particle Technology
Cobwebs sway. Bubbles form rings on the water's surface. Bullets ricochet. Trees explode into flames and crash to the ground. Waterfalls boil with foam. - Bionically Engineered Dinosaurs
Razor-toothed Raptors. Artillery-packing Triceratops. Alien Infantry and a Laser-Guided T-Rex. Following your every move with head-tracking technology.
Hello Turok fans.
We are happy to announce that the Mac OS X version of Turok: Dinosaur Hunter is now available for purchase!
Not only does the Mac version come with the latest update (Update #3) but we're putting out that same update for Windows too!
Here are the patch notes:
- Music system now uses SDL_Mixer (addresses a lot of issues and bugs with the current music playback thread)
- Fixing a bug for flying insects making sounds while regenerating
- Fix for respawning on levels that's not tied to hubs
- Fix critical heap corruption error when loading the splash screen
- Prevent crash if walking into secret sector but map isn't tied to a hub
- Collision tweaks and optimizations. Ensure objects stay inside sectors and somewhat improved wall radius collision detection.
- Default to default RHI shader during material initialization. Prevents random crashes from occurring.
- Setting up system for workshop support and user mods.
If you encounter any problems with the Mac OS X build, be sure to leave us a note describing the problem in this forum thread and we'll look into it.
http://steamcommunity.com/app/405820/discussions/0/412447613581671277/
Thanks for the continued support!
Daniel,
Night Dive Studios.
Hello Turok fans.
We are happy to announce that the Mac OS X version of Turok: Dinosaur Hunter is now available for purchase!
Not only does the Mac version come with the latest update (Update #3) but we're putting out that same update for Windows too!
Here are the patch notes:
- Music system now uses SDL_Mixer (addresses a lot of issues and bugs with the current music playback thread)
- Fixing a bug for flying insects making sounds while regenerating
- Fix for respawning on levels that's not tied to hubs
- Fix critical heap corruption error when loading the splash screen
- Prevent crash if walking into secret sector but map isn't tied to a hub
- Collision tweaks and optimizations. Ensure objects stay inside sectors and somewhat improved wall radius collision detection.
- Default to default RHI shader during material initialization. Prevents random crashes from occurring.
- Setting up system for workshop support and user mods.
If you encounter any problems with the Mac OS X build, be sure to leave us a note describing the problem in this forum thread and we'll look into it.
http://steamcommunity.com/app/405820/discussions/0/412447613581671277/
Thanks for the continued support!
Daniel,
Night Dive Studios.
Minimum Setup
- OS: Ubuntu 12.04 64-bit
- Processor: Dual-core from Intel or AMD at 2.0 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel 787 Express or equivalent supporting OpenGL 2.1 Core
- Storage: 800 MB available spaceAdditional Notes: 64-bit Linux only. 32-bit is not supported.
Recommended Setup
- OS: Ubuntu 16.04 64-bit
- Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalentMemory: 2 GB RAM
- Graphics: NVIDIA GeForce 7800/7900/8600 series. ATI/AMD Radeon HD 2600/3600 or X1800/X1900 series supporting OpenGL 2.1 Core
- Storage: 800 MB available spaceAdditional Notes: 64-bit Linux only. 32-bit is not supported.
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