




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello everyone! Gan (the developer), Alex (the graphical artist) & I wanted to keep you updated for the next update. It's currently planned for August 2nd!
First we know there are still a lot of bugs! We're working on those as well. It's hard but we try to do a bit of everything so everyone's pleased with the game dev progression.
Harvesting will be made easier. You can directly harvest without leaving the building idea m/
Storage is clearer and better sorted, also gets it's own deported panel. It's still displayed if you load another panel so you can keep an eye on your storage.
Repair & Recycle is made directly from the building!
Simple objectives will help you on the first baby steps of the game. Everyone needs a bit of guidance before being left in the wild :)
New building: mines! You will be able to harvest veins and gather metals by new means. It will give a bit more diversity to the tech tree.
We're also currently building the wiki so if you want to help us, send us some suggestions about what to put inside! For instance, what stuff you didn't understand on your first plays. It'll help us tremendously!
https://www.reddit.com/r/SeedsOfResilience/wiki/index
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