
Highway Blossoms is a short yuri story set in the American Southwest. After an old gold rush miner's journal is discovered, supposedly detailing where he hid parts of his stash, a nationwide craze begins as would-be prospectors try to solve its clues and strike it rich.
Amber couldn't care less. Wandering the desert in a recently-inherited motorhome, she mourns the loss of her grandfather - indifferent and unaware of the hunt happening around her. It's not until she meets Marina, a young hitchhiker lost in New Mexico that the girls get swept up in the rush.

- At least tens of words, maybe even hundreds. Although the last word count puts it around 90,000, so expect 6 or so hours of reading.
- Grand, hand-painted vistas of actual landmarks in the western United States, all in glorious 1080p detail.
- A huge soundtrack featuring the works of Anna Logue, Jake Abernathie, Able Kirby, and other friends of AlienWorks. Sounds right at home on your in-dash cassette tape player.
- Accessibility options for days, including the ability to skip through everything in less than five minutes. But who would wanna do that?
- Achievements, although to be honest, they might be stretching the definition of "achievement."
- Alternate silly content for second readthroughs that AlienWorks let the programmer write. This may or may not have been a good idea.
Highway Blossoms 1.2.5 Maintenance Update
Made various other internal refactors and improvements. [/list]
Newer copies of the Gold Rush Edition physical PC release will be using 1.2.5 going forward, instead of the previous 1.2.
Hello, everyone!
Highway Blossoms 1.2.5 has just been released, which fixes a few minor issues.
As always, thank you for continuing to support Studio lan!
Karen/ (akemin_dayo) and adirosa
Changelog for 1.2.5:
On PC, it targets Ren'Py SDK versions 8.1.3.23091805 7.5.3.22090809.- Certain trophies will no longer unlock simply by opening the preference pane. You have to unlock them the intended way now.
- Made a certain Goofball Mode feature easier to find in the UI.
- Merged changes and improvements made in common code shared with other Studio lan games.
[list] - Improved graphical sharpness and presentation on the Steam Deck when launched via SteamOS Gaming Mode (`gamescope`). ( Specifically, the game will now always launch in fullscreen mode if launched from SteamOS `gamescope`. Running the game from the KDE desktop environment is unaffected by this change.)
- You can now scroll CGs with the keyboard in the CG viewer by holding down the arrow keys instead of having to rapidly tap them.
Newer copies of the Gold Rush Edition physical PC release will be using 1.2.5 going forward, instead of the previous 1.2.
[ 2024-07-28 01:42:42 CET ] [Original Post]
Minimum Setup
- OS: Any reasonably modern Linux distribution ( Roughly equivalent to Ubuntu 16.04 or above.)
- Processor: Any 64-bit Intel. AMD. or ARM / Apple Silicon CPU ( Earning Steam achievements / trophies on ARM Linux requires x86_64 translation.)Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Any GPU that supports at least OpenGL 2.0 or OpenGL ES 2.0
- Storage: 2 GB available spaceAdditional Notes: Tested on Ubuntu 22.10 (x86_64) and Asahi Linux (arm64e. Apple Silicon).
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