
Highway Blossoms is a short yuri story set in the American Southwest. After an old gold rush miner's journal is discovered, supposedly detailing where he hid parts of his stash, a nationwide craze begins as would-be prospectors try to solve its clues and strike it rich.
Amber couldn't care less. Wandering the desert in a recently-inherited motorhome, she mourns the loss of her grandfather - indifferent and unaware of the hunt happening around her. It's not until she meets Marina, a young hitchhiker lost in New Mexico that the girls get swept up in the rush.

- At least tens of words, maybe even hundreds. Although the last word count puts it around 90,000, so expect 6 or so hours of reading.
- Grand, hand-painted vistas of actual landmarks in the western United States, all in glorious 1080p detail.
- A huge soundtrack featuring the works of Anna Logue, Jake Abernathie, Able Kirby, and other friends of AlienWorks. Sounds right at home on your in-dash cassette tape player.
- Accessibility options for days, including the ability to skip through everything in less than five minutes. But who would wanna do that?
- Achievements, although to be honest, they might be stretching the definition of "achievement."
- Alternate silly content for second readthroughs that AlienWorks let the programmer write. This may or may not have been a good idea.
Hello, everyone!
We've just released a major update to Highway Blossoms!
In fact, we released three versions in rapid succession just now 1.2.2, 1.2.1, and 1.2! ( More on this below.)
Our apologies for the large delay in getting these versions out various external factors beyond our control prevented us from properly releasing these updates, despite them being feature-complete for the longest time.
This release fixes many long-standing issues of varying severity including achievements / trophies, vastly improves controller navigation support, and adds native Apple Silicon (arm64 / AArch64) support for macOS, as well as ARM Linux (arm64 / AArch64, armv7) notably including Asahi Linux (arm64e / Apple Silicon)!
All that being said, we thank you all for remaining patient, and as always, for supporting Studio lan across these many years!
If for some reason you want to downgrade the game to an earlier version, you can now do this using Steam's "Betas" tab, accessible via right-clicking on the game in Steam and selecting "Properties". Please note that save data from newer versions, including your persistent save data, may cause crashing or other erratic behaviour when downgrading versions.
Karen/ (akemin_dayo) and adirosa
Changelog for 1.2.2:
This is the most recent version.On PC, it targets Ren'Py SDK versions 8.1.3.23091805 7.5.3.22090809.
- Fixed an issue where the font path validator could potentially cause a crash when reading values from some users' persistent save data.[/*]
Changelog for 1.2.1:
This version combines Highway Blossoms 1.2 with changes and improvements made in common code shared with Heart of the Woods 2.1.3.On PC, it targets Ren'Py SDK versions 8.1.3.23091805 7.5.3.22090809.
- Merged changes and improvements made in common code shared with Heart of the Woods 2.1.3.[/*]
- Fixed an issue where the patch validator would erroneously assign the wrong version number to a specific version of a certain patch.[/*]
- Highway Blossom now officially supports Ren'Py SDK version targets 8.1.3.23091805 7.5.3.22090809.[/*]
Changelog for 1.2:
This is the version that is used in the physical PC releases that are currently being sold on our webstore and were offered as backer rewards on Kickstarter.On PC, it targets Ren'Py SDK versions 8.1.0.23051307 7.5.3.22090809.
New features
- Added a detailed README found in the game directory please give it a read![/*]
- Added a macOS DMG background. It is also available as bonus content in the game directory.[list]
- Of particular note, the DMG background artwork used for the physical "Gold Rush Edition" release is also included for everyone to enjoy![/*]
General improvements and bug fixes
- Completely rewrote Steam achievement / trophy functionality. Issues fixed by this change are listed below.[list]
- Fixed all known issues related to difficulties earning achievements / trophies.[/*]
Localisation improvements and bug fixes
- Fixed an issue where some strings and dialogue in the Simplified Chinese () and Russian () localisations would erroneously display completely empty.[/*]
- MelanieKit warning screens are now fully localisable.[/*]
- Noto Sans JP is now used for Japanese () support. Source Han Sans / is also available.[/*]
- Source Sans 3.046R is now used for Cyrillic support, used in the Russian () localisation.[/*]
- Fixed all known lines that would erroneously still appear in English despite having another localisation enabled.[/*]
- Fixed an issue where certain lines would have incorrect formatting whenever a non-English localisation was enabled.[/*]
- Fixed an issue where the error handler would not render correctly when using the Traditional Chinese () or Simplified Chinese () localisations.[/*]
- Fixed a UI layout issue in the Help screen when using some localisations that have longer strings for the bindings.[/*]
Scene-specific improvements and bug fixes
- Fixed a typo in Scene 02.[/*]
- Fixed incorrect formatting in Scene 05.[/*]
- Fixed a potential crash in Scene 10c.[/*]
- Fixed inconsistent capitalisation in Scene 15a.[/*]
- Fixed inconsistent wording in Scene 20.[/*]
- Fixed inconsistent capitalisation in Scene 22b.[/*]
- Fixed inconsistent capitalisation in Scene 24b.[/*]
- Fixed inconsistent capitalisation in Scene 26b.[/*]
- Fixed a potential crash in Scene 26c.[/*]
- Improved word choice in Scene 26c.[/*]
- Improved word choice in Scene 36.[/*]
- Fixed a text layout issue in Next Exit Scene 01.[/*]
- Fixed a scene layout issue in Next Exit Scene 10.[/*]
- Fixed a missing comma in Next Exit Scene 14.[/*]
- Fixed incorrect formatting in Next Exit Scene 17.[/*]
Changes that affect modders and dataminers
- Highway Blossoms (as well as all mainline lan Ren'Py games going forward) no longer excludes plaintext scripts from the build archives! (There was never much of a point in doing so anyway, considering that unrpyc exists ;P)[/*]
- Added the ability to open the README, game data root directory, and game root directory from within the game itself. Look inside MelanieKit for the relevant URL schemes.[/*]
- Wondering where some defines went? They've probably been moved inside MarinaKit.[/*]
- Highway Blossoms now uses MelanieKit, just like Heart of the Woods.[/*]
- Rearranged many assets internally and removed all erroneously duplicated assets.[/*]
- Removed unused font assets.[/*]
- Changed the way how unused, non-canonical cut content content is stored. This means that you can no longer view cut content the old way.[list]
- To get around this, you can set the console variable showNonCanonicalCutContent = 1 while ingame. Please note that this is an unsupported configuration![/*]
Minimum Setup
- OS: Any reasonably modern Linux distribution ( Roughly equivalent to Ubuntu 16.04 or above.)
- Processor: Any 64-bit Intel. AMD. or ARM / Apple Silicon CPU ( Earning Steam achievements / trophies on ARM Linux requires x86_64 translation.)Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Any GPU that supports at least OpenGL 2.0 or OpenGL ES 2.0
- Storage: 2 GB available spaceAdditional Notes: Tested on Ubuntu 22.10 (x86_64) and Asahi Linux (arm64e. Apple Silicon).
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