





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Week 6 Playing Catch up Wow, last week was busy...with many things and work. And it's already the middle of the week. :) We still made some great progress and want to share it with you! ( October 10th - 17th 2016) Bugs! Over 45 bugs were fixed and committed (resolved) this last week! More time was actually spent developing on the features! Yea! Special note: We fixed the bug where the player would get stopped during a hurt / impact phase while jumping but on ground and already currently jumping enabled (yea!). Which means, your player shouldn't get stuck. We will continue to work through the Market Center and improving your game downloading, playing experiences. There's still lot's of fun work to do on that side. :) The list of awesome Bug Tester Finders will be combined into next week. Thank you! Release Notes: http://www.buildagameuniverse.com/release-notes/ Updates and Featured Items Infinite Ground - Allows a tile to be infinite in all directions (great for rpg style games) Gui hud display - Now allows the watcher brush to show text and images (Watch the video :)) Co-op edit/play - Each player now has locking control over tiles (move,erase,all) while they edit Training Videos Don't forget, if you're just tuning in, we have 506 Videos+ available for learning Build a Game! And we're just getting started. :) Tilesets The tilesets should be working correctly. We'll continue to refine the values and release more sets in the coming week. - Our Silver Standard Reminder - (Silver Coin Allowance)! Don't forget (or if you're new this week), you have a Build a Game Silver Coin Allowance during our beta testing phase! Each week, you should notice 1,000 silver coins deposited into your account. :) That's all from our side. Let us know what you think! And have a great week playing Build a Game! Thank you! Chad - Nathan - Eric
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