





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Week 4 Announcements! Another week of bug fixes, features and improvements (Sept 26th-Oct 2nd, 2016). Let's jump in to things that were accomplished. :) Bugs! Over 70+ bugs were fixed and committed (resolved) this last week! Awesome job! Here's to some hard working, consistent, bug submitting testers! - William Snavely - Andreas Malmqvist - Matt - Thomas - Chad A (If we missed you, let us know) :) Thank you all for detailed feedback, videos and images! Keep on testing and reporting :) Editor Features From the Week It was a busy week of Editor fixes and updates! Personally, I was super excited to work on this and make things 'smoother' for development. Every iteration keeps moving it forward. :) - Zoom to selected tile - When you click on a tile with the gizmo tool or select tool, it will zoom in! - The zoom/move to selected tile system can be turned on in Edit/Settings/Selected Tile options - Group brushes are working much better now for rotation on self and parent - Layers system has been polished off. Including a number on the tab button for active layer id - Filter tab has been worked over and cleaned up - Plus a video showcasing the new features: https://drive.google.com/open?id=0B43leTNmWwKIOEl5eTh5dUgxOFU Super Improvements From the Week As we mentioned last week, we are in the process of increasing performance and optimizing systems. Great news, we reduced the loading time and garbage collection by half! Yea! - For instance, a 40 MB Xml file would: A) use 1.1 GB of garbage collection B) Take about 28 seconds to load - It now uses 650 MB of garbage collection and takes 14 seconds! Release Notes: http://www.buildagameuniverse.com/release-notes/ Official Community Feature Request - Tooltips! That's right! We started today on a Build A Game Tooltips system. It's coming along nicely and should be available by the weekend for testing. :) The 'New This Week' (from last-last week) is close!:) - Tileguy Ortho Tileset - for map making! - Tileguy tileset - updates to the art, audio, and animations - Our Silver Standard Reminder - (Silver Coin Allowance)! Don't forget (or if you're new this week), you have a Build a Game Silver Coin Allowance during our beta testing phase! Each week, you should notice 1,000 silver coins deposited into your account. :) Let us know what you think! And have a great week playing Build a Game! Thank you! Chad - Nathan - Eric
[ 6081 ]
[ 1481 ]
[ 2067 ]