
As one of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival?
Aground was designed around the theme of Progression, and inspired by Utopian Mining, Starbound and A Dark Room. You start out with only the rudimentary ability to gather wood, and you can eventually build your way up to a thriving settlement, expand to other islands, develop advanced technology, and learn magic. Will you be able to confront the threat that caused you to crash? Fly dragons? Launch into space? The sky is literally not the limit.
With Aground, our goal is to keep you continually surprised, with exciting new options opening up around every corner, so you’re always wondering “what’s next?”. By the end of the game, even though there are a lot of systems and complexity, since everything has been built up bit-by-bit, it is all easily manageable.
Mine

The surface is just the beginning - there is a whole world to explore beneath. And you never know what you might find in the depths…
Build

Build a whole city for you and other survivors, with each structure adding new functionality and possibilities.
Craft

Use the materials you’ve gathered to create items, foods, and weapons to support you in your quests.
Quest

Accept quests of all sorts - raise (or slay) dragons, gain a trusty familiar, unlock fishing, manage your farm, learn to hunt, brew mysterious potions… the list goes on...
Survive

Balance your health, stamina, and carrying weight by using foods and items.
Advance

Upgrade and enhance your buildings - adventure to new islands (or new planets!) to learn higher technology and magic, and bring home your findings.
Discover

Progress through the story arcs and uncover the secrets of the planet, why you’ve been stranded here, and how to leave. But in the end, will you even want to escape?
Aground Zero Full Launch!

Imagine you wake up underground having missed the Apocalypse. At first, it takes all your energy just to survive, but after setting up a semi-automated base and waking up other survivors to help you operate machinery, you can focus your attention on returning to the surface and learning more about what happened to Earth while you were sleeping. The story has several revelations and takes place during the events of the original Aground game, but you do not need to have played Aground to enjoy Aground Zero.
As you unlock and upgrade new technologies and improve your base, youll be able to take on projects like returning to space, finding survivors across the galaxy and even confronting the threat that destroyed Earth in the first place. And if that wasnt cool enough, you can even learn the secrets of magic and ride your own dragon!
https://www.youtube.com/watch?v=rZBzHsZscfo
We entered Early Access a little over a year ago, after finishing the core gameplay concept (base building and reaching the surface). During that year, we added a ton of content and features, including:
If youre undecided, try the free Demo: https://store.steampowered.com/app/2255750/Aground_Zero_Demo/
The demo has about an hour of content and includes a lot of the underground base building elements - including waking up and managing survivors.
Weve made a lot of improvements and taken a lot of fan suggestions while in Early Access, and were always willing to hear you out!
Aground Zero started with a simple idea: What if I made a 3D spinoff of Aground focusing on base building and automation? I teased this idea with an April Fools joke that turned out to be very real:
Now, four years later, weve shared another April Fools joke and Aground Zero is finally released!
https://www.youtube.com/watch?v=f3rN1CkJEcI
What is Aground Zero?

Imagine you wake up underground having missed the Apocalypse. At first, it takes all your energy just to survive, but after setting up a semi-automated base and waking up other survivors to help you operate machinery, you can focus your attention on returning to the surface and learning more about what happened to Earth while you were sleeping. The story has several revelations and takes place during the events of the original Aground game, but you do not need to have played Aground to enjoy Aground Zero.
As you unlock and upgrade new technologies and improve your base, youll be able to take on projects like returning to space, finding survivors across the galaxy and even confronting the threat that destroyed Earth in the first place. And if that wasnt cool enough, you can even learn the secrets of magic and ride your own dragon!
https://www.youtube.com/watch?v=rZBzHsZscfo
What was added during Early Access?

We entered Early Access a little over a year ago, after finishing the core gameplay concept (base building and reaching the surface). During that year, we added a ton of content and features, including:
- Multiplayer (couch, local and online)
- 2 story endings
- Spaceships! 2 types to build, customize and fly
- Dragons! Raise, evolve and fly them
- Magic path - spellbooks, magic lab and more
- Science path - auto-builder, fleet battle, and more
- The Shattered Moon - moon base anyone?
- Space stations & new planets to visit, explore, and build on
Should I buy Aground Zero?
Obviously I think it's a great buy, especially if you enjoyed the original Aground, colony simulation, automation and base building type games. There's lots of areas to explore, secrets to find, and ample opportunity to flex your creativity. It's also really fun to play multiplayer with family or friends.If youre undecided, try the free Demo: https://store.steampowered.com/app/2255750/Aground_Zero_Demo/

The demo has about an hour of content and includes a lot of the underground base building elements - including waking up and managing survivors.
Will there be post-launch updates?
Maybe! Ive finished what I wanted to do story-wise, and Im not currently planning any major content updates, but feel free to make suggestions on our discord!
Weve made a lot of improvements and taken a lot of fan suggestions while in Early Access, and were always willing to hear you out!
[ 2025-04-04 14:54:22 CET ] [Original Post]
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