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Name | Lazy Galaxy: Rebel Story | |
Developer | Coldwild Games | |
Publisher | Coldwild Games | | |
Tags | Indie Singleplayer Co-op | | |
Release | 2018-08-22 | |
Steam | € £ $ / % |
News | 22 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/533050  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Lazy Galaxy: Rebel Story Linux [173.82 M]
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LINUX STREAMERS (0)
Rebel Story demo (and full game) adjustments |
Hey everyone! Just wanted to say thanks for your feedback with the demo so far.
We've taken some of them into account and added them to the game:
- Weapon Disappear in 15 seconds if you don't collect them
- Char Selection Screen
- Mouse cursor should appear in the main menu after ragequitting
- 'Snake' in Bonuses -> 'Gustav'
- Longer Invincibility after taking damage on easy mode
- Removed extra sounds from explosions when your ships are damages
- Reduced the health of second boss by ~25%
- Gameplay settings are closed / saved properly now
- Diagonal movement optimized: ship moves at the same speed diagonally as vertically / horizontally (was faster before)
- Fixed tutorial dialogs / texts
- Sound effect / visual particles added when energy bar recharges
- If death animations are disabled, allies won't say anything on death
- Post-boss upgrades display text all the time
- increased firing speed from second ship
- removed shinyness from the mines (no more confusing with pickups, hopefully)
Your suggestions really help, so keep em coming! Yours, Vladimir
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[ 2018-07-19 20:25:56 CET ] [ Original post ] |