Build cities, research technologies, and train units to discover new lands and conquer the world!
Features
- Singleplayer, LAN and Steam Multiplayer game modes
- Technological progress from ancient to modern ages
- Multiple playable nations
- Complete control over city expansion
- All buildings are placed on the world map
- No automatic embarking, units must be transported in boats
- Procedural map generation
- Sequential and Simultaneous multiplayer modes
Hello everyone,
The waiting is over, the new update is here, thanks for your patience!
Implementing modding required a lot of changes under the hood, and it took a long time to get all parts of it working.
The Steam workshop is now also enabled for browsing and subscribing to mods.
A sidenote for modders, please take a look at the documentation, there are some changes regarding mod file naming, and a new section about uploading mods to the Steam Workshop.
As usual, please report bugs in the Steam Forums or on the support channel.
I can't wait to see what the community creates!
Have fun playing!
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Changes in Build 20190519 24a060:
- Added modding support!
- Fixed a bug where AIs would start as nations already taken by players
- Using two colors for nation borders etc.
- Fixed decreasing a city's population when it's conquered
- Remove flying units when a city is conquered
- Improved rendering
- Stronger highlight for hovered and focused GUI widgets
- Lots of changes and fixes under the hood
Minimum Setup
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 2 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128mb Video Memory
- Storage: 100 MB available space
Recommended Setup
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: Dual Core 3 GhzMemory: 2 GB RAM
- Graphics: 256mb Video Memory
- Storage: 100 MB available space
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