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The Battle for Wesnoth is an open source, turn-based strategy game with a high fantasy theme. From the plains of Weldyn to the forests of Wesmere, from the mines of Knalga to the soaring peaks of the Heart Mountains, take part in over a dozen adventures spanning centuries! Play as a young prince as he flees the encroaching forces of the Lich Lords to a new home across the sea... Delve into the blackest depths of the earth to craft a jewel of fire itself... Travel the continent in a daring quest to reclaim your rightful throne from a usurping queen... Step into the shoes of a young mage, his village beset by orcish invasion, as he seeks vengeance and immortality... Battle the undead hordes of a foul necromancer as he marches upon your capital... Lead a daring group of survivors across the blazing sands to a final confrontation with an unseen evil... The choice is up to you.

Then take the battle online! Choose from seven fully-balanced factions and duke it out with your friends in over 50 multiplayer maps for parties of all sizes!

Explore hundreds of creative community-made campaigns, maps, and factions for both single and multiplayer, and try your hand at crafting your own! Wesnoth features a built-in map editor, a highly moddable engine, a simple and intuitive scripting language, and a friendly and dedicated modding community. There's no telling what adventures you'll bring to life!
Battle for Wesnoth
The Battle for Wesnoth ProjectDeveloper
Wesnoth Inc.Publisher
2018-05-01Release
🎹🖱️ Keyboard + Mouse
Very Positive (2970 reviews)
VR Support
Public Linux Depots:
  • Battle for Wesnoth Depot [492.79 M]
  • Battle for Wesnoth Depot Linux Binary [87.66 M]
Wesnoth 1.19.5

Campaigns

  • Eastern Invasion: "Drowned Plains" drastically shortened in length. Objective now involves gathering gold, not killing enemy leaders.

Editor

  • Fixed a crash in some cases after setting which direction a unit is facing.

Lua API

  • Added new function gui.switch_theme() to allow switching to another gui2 theme from inside a scenario.

Terrain

  • Improved handling of bluffs/gulch transitions with mountains and frozen terrain
  • Bluffs/Gulches less intrusive in mini-map

Translations

  • Updated translations: Bengali, British English, Chinese (Simplified), Czech, Finnish, Italian, Japanese, Turkish

Units

  • Walking Corpse: arcane vulnerability reduced from 40% to 20%.
  • Soulless: arcane vulnerability reduced from 40% to 20%.
  • Skeletal Dragon stats were changed:[list]
  • hitpoints from 171 to 98
  • cost from 288 to 160
  • fire resistance from -20% to 20%
  • jaw attack from 17x4 to 15x3
  • claw attack from 24x3 to 27x2
[/list]

User interface

  • GUI2 themes can be loaded from add-ons. Requires a `gui-theme.cfg` file in add-on root with a `[gui]` tag that acts as the entry point for the theme.
  • Hovering over units and selecting units now highlights reachable hexes instead of obscuring unreachable ones.
  • Option key is now identified as such instead of Alt in the Hotkeys preferences section on macOS builds
  • Search filter should now be case-insensitive for more than just ASCII characters (#9328)
  • Added attack and defend animations for the Orcish Warrior, standing and attack animations for the Goblin Pillager, and an alternate attack animation for the Orcish Warlord.
  • Fixed the displayed team name not always matching the actual teams that players are on.

WML Engine

  • Removed properties `unit.side` and `terrain.owner`. Use `unit.side_number` and `terrain.owner_side` instead.
  • rechange [experimental_filter_ability/active] and [experimental_filter_specials] to [filter_ability/active] and [filter_specials] and make "experimental_" deprecated.
  • Add alignment in [attack] to specify the alignment of an attack independent of the unit's alignment.
  • GUI2 themes can now be provided by add-ons.
  • When using `sub` in a weapon special to decrease the number of attacks a unit has, going below zero is now treated as still being 0.

Miscellaneous and Bug Fixes

  • A variety of issues have been fixed in the rewritten in-game Help browser.
  • Fixed the editor saving plain maps in a different folder than the game creation screen expects.

[ 2024-10-28 18:20:45 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 20.04 or compatible
  • Processor: Dual-core 2.0 GHz or betterMemory: 2 GB RAMStorage: 800 MB available spaceAdditional Notes:
  • Memory: 2 GB RAMStorage: 800 MB available spaceAdditional Notes:
  • Storage: 800 MB available spaceAdditional Notes:
  • Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available spaceAdditional Notes:
  • Recommended Setup

    • OS: Ubuntu 22.04 or compatible
    • Processor: Dual-core 3.2 GHz or betterMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available spaceAdditional Notes:
    • Storage: 2 GB available spaceAdditional Notes:
    GAMEBILLET

    [ 6488 ]

    12.59$ (16%)
    8.48$ (15%)
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    20.99$ (16%)
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    48.95$ (18%)
    4.07$ (18%)
    12.42$ (17%)
    16.32$ (18%)
    GAMERSGATE

    [ 2268 ]

    2.76$ (91%)
    1.02$ (74%)
    0.85$ (91%)
    4.67$ (53%)
    0.43$ (91%)
    4.49$ (55%)
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    5.1$ (87%)
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    4.25$ (91%)
    0.43$ (91%)
    1.02$ (87%)
    7.2$ (64%)
    0.43$ (91%)
    0.56$ (81%)
    1.94$ (90%)
    3.68$ (82%)
    0.74$ (63%)
    1.13$ (77%)
    11.99$ (20%)
    0.9$ (94%)
    0.52$ (83%)
    1.53$ (87%)
    5.31$ (79%)
    MacGamestore

    [ 1913 ]

    2.99$ (70%)
    1.19$ (88%)
    21.99$ (27%)
    5.99$ (85%)
    9.49$ (5%)
    1.28$ (87%)
    52.99$ (12%)
    17.49$ (13%)
    1.99$ (90%)
    0.99$ (80%)
    1.89$ (87%)
    0.99$ (93%)
    38.99$ (13%)
    9.49$ (5%)
    13.99$ (7%)
    1.19$ (94%)
    13.99$ (7%)
    1.19$ (76%)
    1.99$ (89%)
    1.19$ (88%)
    1.19$ (88%)
    7.99$ (80%)
    1.69$ (72%)
    15.89$ (21%)
    1.99$ (60%)
    2.29$ (85%)
    4.99$ (75%)
    1.59$ (92%)
    12.13$ (19%)
    7.48$ (75%)

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