TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×
Screenshot 6
Fullscreen Screenshot 6
×
The Battle for Wesnoth is an open source, turn-based strategy game with a high fantasy theme. From the plains of Weldyn to the forests of Wesmere, from the mines of Knalga to the soaring peaks of the Heart Mountains, take part in over a dozen adventures spanning centuries! Play as a young prince as he flees the encroaching forces of the Lich Lords to a new home across the sea... Delve into the blackest depths of the earth to craft a jewel of fire itself... Travel the continent in a daring quest to reclaim your rightful throne from a usurping queen... Step into the shoes of a young mage, his village beset by orcish invasion, as he seeks vengeance and immortality... Battle the undead hordes of a foul necromancer as he marches upon your capital... Lead a daring group of survivors across the blazing sands to a final confrontation with an unseen evil... The choice is up to you.

Then take the battle online! Choose from seven fully-balanced factions and duke it out with your friends in over 50 multiplayer maps for parties of all sizes!

Explore hundreds of creative community-made campaigns, maps, and factions for both single and multiplayer, and try your hand at crafting your own! Wesnoth features a built-in map editor, a highly moddable engine, a simple and intuitive scripting language, and a friendly and dedicated modding community. There's no telling what adventures you'll bring to life!
Battle for Wesnoth
The Battle for Wesnoth ProjectDeveloper
Wesnoth Inc.Publisher
2018-05-01Release
🎹🖱️ Keyboard + Mouse
Very Positive (5457 reviews)
VR Support
Public Linux Depots:
  • Battle for Wesnoth Depot [492.79 M]
  • Battle for Wesnoth Depot Linux Binary [87.66 M]
Version 1.14.6 is out

AI

  • Fixed crash when the AI simulates a fight between two units which can slow but aren't yet slowed, then simulates another fight for one of them in Monte Carlo mode (issue #3650).
  • Experimental AI recruiting: fixed AI crash for unit type with unknown race
  • Support for modifying the available AIs using cores:[list]
  • New parameter default_ai_algorithm for setting the default AI
  • New parameter mp_rank for setting the order in which AIs appear in the MP computer player selection menu
[/list]
  • New option "Keep saved AI" when reloading games from the MP Create Game screen. Choosing this option prevents overwriting of the saved AI by the default AI. (issue #3791)
  • Forest Animals Micro AI: fix AI crash when using custom rabbit hole image
  • Fix Lua AIs using the ai.stopunit_*() functions potentially creating infinite candidate action loops

Campaigns

  • Dead Water:[list]
  • S12: Slightly rebalanced enemy reinforcements and ai gold
[/list]
  • Descent Into Darkness:[list]
  • Allow converting L3 necromancers to liches from S12 onwards (issue #3165).
  • Added an alternative method of completing the campaign (issue #3167).
  • S8, S9 (A Small Favor II & III): Clarify objectives. (PR #3711)
  • S8 (A Small Favor II): Fixed units created via the plague ability not available in S9. (PR #3711)
[/list]
  • Sceptre of Fire:[list]
  • S1&2: increased difficulty
  • S6: additional guards for the elves
[/list]
  • Secrets of the Ancients:[list]
  • S01 Slipping Away: It is now obvious that the wild animals cannot cross the fences.
  • S02 Dark Business: Simplify scenario by removing the temporary invisible starting keep.
  • S05 Blackwater: Additional dialog from Ardonna at the start.
  • S11 Battleground: Ghosts are now able to be recruited after the scenario is complete.
  • S15 Mountain Pass: Bird bones moves so bird is easier to keep alive when discovered.
  • S21 Against the World: Leader of the elves is now same elf from S12.
  • S21 Against the World: Adjustment so player doesn't have to chase down some leaders at the end.
  • Proper animation for finding the bird bones.
  • Newly made liches will now receive a move point upon transformation if they weren't recalled. this turn and haven't moved yet.
[/list]
  • The Hammer of Thursagan[list]
  • S12 'The Underlevels': redesigned with completely new map and scenario
[/list]
  • Northern Rebirth:[list]
  • Fix loyal units obtained in S7 costing upkeep (introduced in 1.14.5)
  • S13: Improvement to the AIs
[/list]
  • The Rise of Wesnoth:[list]
  • S15: victory text is not used upon hero death
  • S17d: enemy units are killed upon victory except for bats
  • S22: cuttlefish now have the loyal icon
[/list]
  • The South Guard:[list]
  • Revised scenario and story dialogue.
  • Reworked and rebalanced all scenario and map designs.
  • Removed S6a 'Tidings Good and Ill'.
[/list]
  • Tutorial:[list]
  • S2: Wolf riders are not initially recruited, to not hinder the player from reaching the island in time
[/list]

Language and i18n

  • Updated translations: British English, Chinese (Simplified), Chinese (Traditional), Czech, French, German, Italian, Japanese, Lithuanian, Russian, Scottish Gaelic, Slovak, Spanish, Ukrainian.

Lua API

  • Fix wesnoth.set_dialog_callback calling the function immediately when used in the previous callback. (issue #3794)
  • Fix wesnoth.set_dialog_value not triggering re-layout. (issue #3572)
  • wml.tostring() now outputs a string that can be parsed back to WML without loss of data.

Miscellaneous and bug fixes

  • Fix crash with custom themes on desktop PCs. (issue #3599)
  • Add --campaign-skip-story command line switch for skipping directly to turn 1. (issue #3472)
  • Remove --data option, --data-path has the same functionality.
  • Fix documentation of --render-image command line switch. (issue #3568)
  • Update manpage with options previously only documented by wesnoth --help.
  • Fix wrong ordering for BW / BF years, for example in Play a Campaign when sorted by date. (issue #3187)
  • GUI.pyw can now terminate a running maintenance script
  • Fix SDL_DestroyRenderer assertion failure under XMonad. (part of issue #3716)
  • Fix map item names not being translated in the scenario editor.
  • Usernames specified in the MP UI and command line are now stripped of leading and trailing whitespace, including newlines.
  • Show ability of a selected unit as active/inactive with respect to mouseover hex. (issue #3912)
  • macOS: Wesnoth now uses the app sandboxing feature, which means there is a new location for saves. All saves will be migrated during first launch automatically. For info about backwards compatibility see: https://gist.github.com/hrubymar10/eb5afd896f933a46fac344ced940e020
  • Many units lacking animations now have at least a defense animations

Multiplayer server

  • Fix stale temporary bans continuing to have an effect on players until cleared by phpBB on the next ban/unban operation.

Packaging

  • new scons option, intended to be used when building releases inside a git repo: autorevision=False
  • Fix build with Boost 1.69. (issue #3646)
  • Fix build with Pango 1.43. (issue #3840)

User interface

  • Fix regression: Game Load screen would not select 1.12 savegames. (issue #3561)
  • Fix regression: the in-game "Observers" icon (an eye) was covered by the minimap. (issue #3543)
  • Increase step size when clicking sliders in the MP Create Game dialog. (issue #3552)
  • Fix overlapping top bar elements with small screen resolutions. (issue #3714)
  • Don't scroll to an invisible unit that recruits another invisible unit. (issue #3559)
  • When a recruited unit is fogged, scroll to the recruiting unit and play recruit animation. (issue #3577)
  • Fix line breaks in first statistics line in unit type pages in the help. (issue #3256)
  • Don't scroll to an enemy unit that teleports to or from an invisible hex. (PR #3578)
  • Don't show in the sidebar the time of day schedule of a shrouded hex. (PR #3638)
  • Game Load screen gracefully handles savefiles that can't be parsed. (issue #3652)
  • The sidebar now shows alignment and damages as they would be on the hex under the mouse, rather than at the unit's current location. (PR #3642)
  • When a unit has multiple statuses (slowed/poisoned/invisible/etc), the sidebar shows all of them, not just the first. (issue #3197)
  • Fixed being able to dismiss a game lobby by pressing Esc.
  • Fixed multiple severe issues in the classic theme.
  • The "Attack Enemy" dialog now shows inactive weapon specials in gray. (PR #3686)
  • Taking screenshots in title screen is possible again (issue #3235)
  • The "Recruit Unit" dialog is searchable by unit type name. (PR #3787)
  • Add text filter to hotkeys preferences. (PR #3759)
  • Hide leader in status table if it's unfogged but invisible. (PR #3854)
  • macOS: Dark GUI on macOS Mojave and later when dark appearance is enabled.

[ 2019-02-24 22:29:25 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 20.04 or compatible
  • Processor: Dual-core 2.0 GHz or betterMemory: 2 GB RAMStorage: 800 MB available spaceAdditional Notes:
  • Memory: 2 GB RAMStorage: 800 MB available spaceAdditional Notes:
  • Storage: 800 MB available spaceAdditional Notes:
  • Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available spaceAdditional Notes:
  • Recommended Setup

    • OS: Ubuntu 22.04 or compatible
    • Processor: Dual-core 3.2 GHz or betterMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available spaceAdditional Notes:
    • Storage: 2 GB available spaceAdditional Notes:
    GAMEBILLET

    [ 6500 ]

    34.59$ (42%)
    7.44$ (17%)
    25.19$ (16%)
    4.23$ (79%)
    8.48$ (58%)
    16.57$ (17%)
    4.23$ (79%)
    13.30$ (11%)
    12.44$ (17%)
    8.27$ (17%)
    1.12$ (93%)
    8.85$ (11%)
    26.65$ (11%)
    2.93$ (85%)
    12.59$ (16%)
    17.75$ (11%)
    31.10$ (11%)
    16.79$ (16%)
    6.23$ (69%)
    53.35$ (11%)
    5.03$ (16%)
    1.86$ (81%)
    4.23$ (92%)
    26.65$ (11%)
    33.17$ (17%)
    20.72$ (17%)
    20.72$ (17%)
    8.39$ (16%)
    4.23$ (92%)
    12.42$ (17%)
    GAMERSGATE

    [ 2085 ]

    0.63$ (87%)
    0.43$ (91%)
    3.06$ (74%)
    1.5$ (62%)
    1.7$ (91%)
    1.7$ (79%)
    1.19$ (83%)
    0.75$ (92%)
    11.24$ (55%)
    8.1$ (73%)
    1.91$ (87%)
    3.75$ (62%)
    6.0$ (76%)
    0.52$ (47%)
    1.28$ (87%)
    0.6$ (91%)
    0.89$ (55%)
    0.51$ (91%)
    3.75$ (62%)
    1.53$ (91%)
    2.62$ (47%)
    4.4$ (78%)
    1.13$ (96%)
    3.19$ (81%)
    30.0$ (50%)
    1.91$ (87%)
    3.48$ (83%)
    0.64$ (87%)
    6.38$ (74%)
    5.0$ (80%)
    MacGamestore

    [ 2045 ]

    1.19$ (88%)
    1.09$ (84%)
    1.19$ (88%)
    4.99$ (88%)
    1.19$ (88%)
    2.99$ (80%)
    42.49$ (15%)
    6.24$ (75%)
    9.49$ (5%)
    4.99$ (50%)
    2.48$ (75%)
    1.19$ (76%)
    3.39$ (92%)
    1.19$ (88%)
    4.99$ (88%)
    1.28$ (87%)
    1.19$ (60%)
    2.29$ (85%)
    21.99$ (27%)
    9.09$ (85%)
    2.38$ (60%)
    1.98$ (80%)
    5.89$ (90%)
    2.49$ (83%)
    14.99$ (57%)
    21.99$ (27%)
    13.99$ (7%)
    1.59$ (80%)
    1.19$ (80%)
    9.49$ (5%)

    FANATICAL BUNDLES

    Time left:

    356209 days, 7 hours, 15 minutes


    Time left:

    356209 days, 7 hours, 15 minutes


    Time left:

    4 days, 14 hours, 15 minutes


    Time left:

    15 days, 14 hours, 15 minutes


    Time left:

    18 days, 14 hours, 15 minutes


    Time left:

    19 days, 14 hours, 15 minutes


    Time left:

    28 days, 14 hours, 15 minutes


    Time left:

    50 days, 15 hours, 15 minutes


    Time left:

    28 days, 14 hours, 15 minutes


    Time left:

    32 days, 15 hours, 15 minutes


    Time left:

    32 days, 15 hours, 15 minutes


    HUMBLE BUNDLES

    Time left:

    0 days, 8 hours, 15 minutes


    Time left:

    0 days, 8 hours, 15 minutes


    Time left:

    2 days, 8 hours, 15 minutes


    Time left:

    7 days, 8 hours, 15 minutes


    Time left:

    9 days, 8 hours, 15 minutes


    Time left:

    14 days, 8 hours, 15 minutes


    Time left:

    16 days, 8 hours, 15 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE