





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
-Technophage related unlocks in the data cloud are now hidden until their phage is unlocked
-Technophage related unlock conditions in the data cloud now mention which phage they correspond to
-Adaptive Envelop now works based on damage taken from enemy shots and explosions (collision damage and player explosions do not count)
-Adaptive Envelop shield gain threshold decreased (900%, was 1200%)
-Adaptive Envelop stacks now also increase the shield gain from adaption
-Killshot hitlag no longer triggers while you are in a jump
-Improved sound handling for player homing missiles
-Added cap for shield regeneration delay
-Blue carrier elite variant now launches fighters immediately and has increased ad spawn rate and health
-Fixed Processing Power: Weapons not affecting melee attack rate
-Fixed Hyper Shields active not granting photon deflection for its duration
-Fixed Blood Sacrifice still being able to deal lethal damage
-Fixed missing pause description for love
-Fixed lies in some data cloud unlock conditions
-Fixed bad collision handling on Hardlight Phalanx Set (?)
-Fixed a problem causing wave randomization functios to trigger mutliple times when exiting intermission
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