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1.159 (No Masters) - Player explosive weapons now have their damage vs shields reduced by 75%, affecting performance against both enemy and your own shields - Sticky explosions and explosive shots from active now also deal 75% reduced damage vs shields - Chest tooltips for unidentified items are now universal, no longer unintentionally revealing the category of the item - Chests being unidentifiable impacts unlock cost by less now - Fixed Ultraviolet Autolaser not displaying pause tooltip correctly - Fixed a problem related to escalation increase and [redacted] stray - Fixed unidentified loot chance not affecting chests with active items correctly - Fixed Photon Duplex drawing prefixes from burst pool instead of scatter, potentially breaking the weapon - Fixed boss elite replacement attachments not attaching correctly to certain bosses (?) - Fixed boss rush mode breaking enemey spawns in endless mode (?) - Fixed a problem allowing player max health to exceed the maximum of 10 hearts with certain item combinations, breaking the ui - Fixed some typos 1.160 (No Masters) - Added some additional variants for enemy death spark vfx - Added float text for when radiation procs finish corroding enemy armor - Added custom laser phase for Photon Cealaformer elite variant - The shield focused Cealaformer elite variant now also has lower shield cooldown - Bosses will now adapt to being stunlocked with jam/disorient - Tether EMP spread during swipe phase is now more random - Somatic Infrared fire rate, cascade chance and crit chance nerfed - Photon Duplex shot count reduced - Photon Duplex/Dual Scattergun/Heavy Kinetics fire rate nerfed - Modified Ripjump icon to make it interact better with mouse select - Fixed Phase Proxy Cluster submunition explosions size still being smaller than shot hitbox - Fixed picking up Gladiator Aegis still not immediately disabling jump - Fixed bad chatter ID for Sniper Chopper hit chatter - Fixed bad pickup quote ID on Hyperspace Suspension - Fixed certain attachments still not attaching correctly to carrier elites - Fixed Speedrun Mode zone and wave type limitations not applying correctly - Fixed some typos
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