





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
New beta build! https://wiki.arcengames.com/index.php?title=AI_War_2:Finalizing_Multiplayer#Beta_3.510_Threads_And_Science This one hits a number of bugfixes, and some quality of life improvements as well: 1. Double-clicking to center on a selected fleet should now work as you would expect it to, rather than being overly aggressive as it always has been before. 2. The "are you sure?" from the tech tab, including hotkeys and settings to bypass it, now also applies to the hacking tab. This is actually a pretty big deal, since hacking points are your most finite resource and you don't want to accidentally spend them when you think you might be opening a submenu. 3. The ships that benefit from a tech upgrade or downgrade, or a fleet upgrade, have been a thorn in our side for quite some time. Either not showing counts correctly, or not showing all the items being counted, etc. The presentation on all this has jumped up a substantial amount, and it now shows accurate mark levels, differentiation between mobile ships and defenses, and other things of that nature. This was quite a lot. 4. There were a number of random-seeming threading bugs that were popping up still in the last version. Those should be all fixed now, with some new strategies for tying threads together and monitoring and managing them. I wasn't directly seeing what many others were (go figure), so I can't verify that it's definitely all fixed, but fingers crossed it should be. 5. Fixed several longstanding minor bugs and ui annoyances that predate the beta, just as a palate cleanser of sorts between some of these other large items. More to come soon. Enjoy!
[ 6081 ]
[ 1481 ]
[ 2067 ]