Game features and mechanics Tests your awareness and coordination Score points by hitting bricks Bricks will sometimes drop buffs and debuffs to your game Some add extra balls, change speed, alter paddle size Each ball you keep in the game multiplies a brick's value Speed of the ball also multiplies brick value More features, game modes, and mechanics planned
Level editor has been released!
I've finally managed to push out the level editor for Brickfest into the main release, along with some UI changes and improvement.
I feel like I should mention at this point that updating Brickfest with new content and features is a rather cumbersome process. The reason for that is because as I was making the game, I was also organically learning the Godot engine and good coding practices along the way, so there is some sloppy code of mine that I have to deal with.
However, my skills have improved a great deal since. As such, I'm strongly considering just rebuilding the game in the newest version of the Godot engine. Doing so would ease the process of adding more content and updates. Hopefully that will be a practical endeavor. As I try to do that I will come to know if it ultimately is.
In the meantime, enjoy the new level editor and, as always, feedback is encouraged.
Minimum Setup OS: Ubuntu 16.04 or similar Processor: 2GHz dual-core or betterMemory: 2 GB RAM Memory: 2 GB RAM Graphics: OpenGL 2.0 capable GPU Storage: 100 MB available spaceAdditional Notes: Satisfactory performance on integrated GPUs cannot be guaranteed Memory: 4 GB RAM Recommended Setup OS: Ubuntu 16.04 Processor: 2GHz Intel Core i3. AMD FXMemory: 4 GB RAM Graphics: OpenGL 2.0 capable dedicated GPU Storage: 100 MB available space
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