Game features and mechanics
- Tests your awareness and coordination
- Score points by hitting bricks
- Bricks will sometimes drop buffs and debuffs to your game
- Some add extra balls, change speed, alter paddle size
- Each ball you keep in the game multiplies a brick's value
- Speed of the ball also multiplies brick value
- More features, game modes, and mechanics planned
Brickfest 1.2.0 released!
As always, feedback is encouraged. More levels and achievements are on the way, but I wanted to get the new level browser and game mode out quicker.
Brickfest 1.2.0 is now out with several improvements and a new "Persistent" game mode where bricks spawn at regular intervals and of which some contain the new "Death" drop. Along with that, here is a summary of other changes:
- Improved level browser clarity
- Scoring and achievement system made somewhat easier
- Paddle movement made to be more precise and smoother
- Fixed an issue where the game would force itself to use vsync
- Window size and position is now remembered when you click "Exit"
As always, feedback is encouraged. More levels and achievements are on the way, but I wanted to get the new level browser and game mode out quicker.
[ 2018-05-12 06:03:24 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16.04 or similar
- Processor: 2GHz dual-core or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 capable GPU
- Storage: 100 MB available spaceAdditional Notes: Satisfactory performance on integrated GPUs cannot be guaranteed
Recommended Setup
- OS: Ubuntu 16.04
- Processor: 2GHz Intel Core i3. AMD FXMemory: 4 GB RAM
- Graphics: OpenGL 2.0 capable dedicated GPU
- Storage: 100 MB available space
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