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General Increased base game speed Optimized the game to allow for better overall performance Engineering Rebuilt map generation tech to allow for future flexibility Faster adventure loading due to rebuilt map generation tech. Rebuilt and organized adventure files into a simpler data structure Rebuilt encounter logic to allow for new Multi-Encounters Added new state logic to quests Optimised town market generation Fixed front end issues causing some crashes Fixed fx asset management issues Fixed an issue causing online game values to get out of sync Added new correction logic for an Air Balloon issue Visuals Improved readability on overworld icons Improved Crag Hulk death physics Fixed rock color and FX on Crag Hulk pieces Improved Jelly Cube FX Improved FX for bite and claw attacks Small visual tweaks for plant enemies Improved Character Ability FX, Audio, and Animations Fixed Rain icon on Status Bar Fixed Roc model Small improvements to physics and ragdolls Amped up high level magic attack FX Small tweaks to XP and Gold Drops Hangman now has custom minions Improved Treasure Chest art Various small improvements to localizations Small improvements to Parched Waste Diorama Ragdoll Bees Improved diorama kickup FX Gameplay Added chance for treasure chest after an enemy camp via Multi-Encounter Hang-Man minions now ambush via Multi-Encounter Frost Adventure town siege quests are now Multi-Encounter Cannon Pirates speed increased to balance reload Reduce absolute minimum stat values Micro Balancing of Items and Enemies Bow Bandits no longer Steal Rogue Wave no longer spawns on land Removed blocking overworld hex from Parched Waste Called Shot now works with the ranged attacks of firearms Justice now works with the melee attacks of 2-handed firearms Audio Fixed doubled up audio on Plants Fixed persistent audio from Adventure Map being played in combats Some POIs now play audio on reveal Improved audio for various encounters Notes Due to substantial restructuring there are some minor anomalies with old save files Shore line water may appear different when loading an old save game due to incompatibility with the new map generation The optional quest in the Guardian Forest of the For the King adventure may produce 2 quest rewards If you notice anything else please let us know
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