





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey everyone! We have a small - but potentially high impact update for you. Notably: we’ve done a lot of hard research on problems that some people have when loading a co-op online game, and getting a DisconnectByClientTimeout error. It’s a really strange one to work on, because it seems to have a lot of moving parts including the quality of internet connection, wifi vs ethernet, the progress of the save, and the speed of the various computers involved. We’ve made a change that should alleviate some of these occurrences, and we’re eager to see how many people it helps. It should be noted that this may increase game load times to about 20-ish seconds. We really couldn’t avoid this at this stage, and we hope it’s not too impactful for you.
[ 6081 ]
[ 1502 ]
[ 2068 ]