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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
-Added the option to set the physic update to 60 t/s (before it was 30) in the launcher, check it out for a smoother experience! -R´s main texture has been exposed, next to the executable (/Resources/body diff - Final.jpg), open it up with your favorite image editor and have fun! :) -Implemented new camera collision detection -Aiming now with the Freeze camera should be smoother -Fixed an issue where you would not land propperly on a planet after using a catapult -Fixed an issue when walking on the grass of the HUB -Fixed - Once achieved The Freezenator!"-Achievement pops up upon kicking -Fixed a platform on L4 where R triggers the "falling" animation when touching it -Fixed a issue where players were able to reach the cube "up there somwhere" without activating the pots -Fixed a collision issue with a Transparent Tower on the "up there somwhere"
-Added the option to set the physic update to 60 t/s (before it was 30) in the launcher, check it out for a smoother experience! -Rs main texture has been exposed, next to the executable (/Resources/body diff - Final.jpg), open it up with your favorite image editor and have fun! :) -Implemented new camera collision detection -Aiming now with the Freeze camera should be smoother -Fixed an issue where you would not land propperly on a planet after using a catapult -Fixed an issue when walking on the grass of the HUB -Fixed - Once achieved The Freezenator!"-Achievement pops up upon kicking -Fixed a platform on L4 where R triggers the "falling" animation when touching it -Fixed a issue where players were able to reach the cube "up there somwhere" without activating the pots -Fixed a collision issue with a Transparent Tower on the "up there somwhere"
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