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Hows it hanging, Survivors! The 0.12 update is now live! This is going to be the final update before the Second Act - so before we move on, Id like to stress an important point: This update is going to wipe the save files of every user - this is due to our work on improving the netcode.. We apologize for this issue, and will do our best for this not to happen in the future. Now, onto the new things waiting for you in the update: Lighting The new and improved lighting makes the wintry Alaskan landscape look clear as a crisp spring morning. We hope that youll enjoy the way the game looks now! Randomized Item Containers Boxes and containers with randomized loot are now scattered all over the Alaskan forest - adding new flavor to an already familiar place! Crafting re-structured Weve remade the recipes for some of the items in the Workshop, and added new crafting components - all designed to make crafting in The Wild Eight more streamlined and, most importantly, fun! Plus, you never know - some of these crafting components might be of use later Improved Combat From new attack options, to new visual effects - a lot of work was done on the combat in this update. You can now use any type of attack while moving, and each successful hit is now accompanied with a satisfying shaky-cam effect. Creature AI improvements Everything in The Wild Eight is constantly changing - and the numerous creatures that roam the wilds are no exception. The AI is now more refined and responsive, not to mention unpredictable! General Improvements A few Quality-Of-Life features have been added to the game, aimed at making our players experience a bit less challenging. You can now move the items from the Inventory to Workshop with Shift+Left Click; interactable items are now easier to recognize with a nifty outline, which also turns on when the player character is obscured from view - all of this alongside UI and optimization improvements. Heres a full list of fixes and improvements in this update:
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