





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
We just put up version 0.6.3 but before I get into the changes I need to show you something super cool:
Dave just finished up the Basketball Classics game manual and it is truly a thing of beauty! 24 pages of gorgeous retro scans – staples and all. This britannica of basketball brilliance will boost your game to championship levels with its in-depth explanations of insider strategy, hints, tips, low-level algorithmic hotness, and pretty much everything you'd ever care to know about Basketball Classics.
Find it by right-clicking Basketball Classics in your Steam library and selecting "View player manual". There is also a link to download the manual right on the Basketball Classics storefront in Steam – look for the "View the manual" link.
Now, on with the patch notes:
UPDATED
– This release focuses on adjusting the difficulty curve. We've received a lot of feedback saying the game is simply too hard for a beginner. We understand the importance of getting a few wins under your belt early on. Dozens of adjustments have been made to help you out, but here are a couple of the more important ones:
– Drastically reduced the amount of jump-fake-passes the CPU throws
– The CPU team has been weakened at the dunk and jump ball mini games
– Mashing is now a bit less important in a contested dunk, giving more weight to the players' stats
– CPU players are now slowed down a bit longer when picks are set, and they are generally a little slower to react to a player's movements, allowing you more opportunities to get open and sink the J
– CPU players won't take quite as many 3's, have a harder time making many of their shots, and have to work harder to find good shots
BUG FIXES (the embarrassing part where I admit all my faults)
– Last night's 0.6.2 release (hey, it was 3am gimme a break) set the scoreboard at 10-10 until someone makes their first shot. Sorry about that.
Join the conversation in the Community Hub or on Twitter @namo_gamo
Talk soon!
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