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Asteroid Deflector XL
Andreas Cavazzini Developer
Andreas Cavazzini Publisher
2018-03-23 Release
Game News Posts: 6
🎹🖱️Keyboard + Mouse
3 user reviews (3 reviews)
The Game includes VR Support
Public Linux Depots:
  • Asteroid Deflector XL Linux64 [198.47 M]
  • Asteroid Deflector XL Linux32 [248.88 M]
Version 1.03 out now

After a busy weekend I was able to implement some improvements: - The planet’s atmosphere will start to get darker/dirtier after asteroid impacts. It will recover a bit after each level (so not in endless mode). - Some more spell checking and minor adjustments. Then there was a customer request: * Andreas, I'm playing with my son on the same device. Can you do more than one continues slots, so that we both can play the campaign. - Yes, V1.03 comes with four save game slots, so up to four campaigns can be played in parallel.


[ 2018-04-09 21:28:35 CET ] [ Original post ]

Version 1.03 out now

After a busy weekend I was able to implement some improvements: - The planets atmosphere will start to get darker/dirtier after asteroid impacts. It will recover a bit after each level (so not in endless mode). - Some more spell checking and minor adjustments. Then there was a customer request: * Andreas, I'm playing with my son on the same device. Can you do more than one continues slots, so that we both can play the campaign. - Yes, V1.03 comes with four save game slots, so up to four campaigns can be played in parallel.


[ 2018-04-09 21:28:35 CET ] [ Original post ]

Asteroid Deflector is an indie game based on simple physics. The goal is to prevent asteroids from hitting a planet by changing their course with various projectiles (shells, laser beams, atomics...) and to work with the gravity of a planet and a star. Also watch out for economics like money, weapon research, planet population and so on.

It's my first game done in spare time - but with a lot of dedication. Expect some hours of fun and a good laugh at the goofy story. There is also an endless game mode to hunt for high scores. Please don't expect a refined, multimillion blockbuster game. I'm always open to suggestions and improvements.

Features
- Career mode with 12 levels.
- Endless mode.
- 23 technologies for research, including four distinctive weapons and a mighty planetary force field.
- Manage money, infrastructure, population and keep the people motivated.
- Seven (YouTube friendly) spherical songs will help you get in the flow of deflecting asteroids.
- Atmospheric sound effects.
- Special endgame in story mode (maybe there is more to the asteroids...).

Gameplay
- Simple physics-based fun.
- Don't destroy the asteroids (lame), deflect them!
- Asteroids burning up in the star generate money (because... why not?).
- Expensive research will improve your weapons.
- Impacts on the planet will decimate the population and their moral (may result in losing the game).
- After a first learning curve, the gameplay can get quite hypnotic or meditative.
- Unlimited continues in career mode, saves are done after each level.
- It's all about gravity, mass and kinetic energy - but in a fun way!

FAQ
* Is the game done?
- It is, but expect some early quirks and inconvenient close after the release (March 2018) - that's why the early price is on the lower end. Also I’m planning to add MacOS and Linux release, more features, content and refine it a bit. Wait for touch controls and full controller support e.g.
* So there will be DLC?
- More content, like another campaign, is possible - depending on sales. In that case it will be part of an update of the main game (so free of charge). But I might raise the initial price, which would reward early buyers.
* I will wait until it is on sale or bundled.
- I might put it on sale, but only right after a price increase. So the price can only go up (why would I punish early birds?). And I don't like bundles.
* Is this a mobile port?
- No, but I may port it to mobile (and remove some features in the base version with the "XL" in the name, in case you were wondering).
* A space cannon would never work!!!1
- First of all - it's just a game. And maybe a search for "Project HARP" might suprise you.

MINIMAL SETUP
  • Processor: CeleronMemory: 500 MB RAM
  • Memory: 500 MB RAM
  • Graphics: AnySound Card: Any
RECOMMENDED SETUP
  • Processor: i3Memory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: AnySound Card: Any

GAMEBILLET

[ 6094 ]

13.25$ (12%)
17.75$ (11%)
6.61$ (17%)
16.39$ (18%)
19.59$ (22%)
24.87$ (17%)
4.95$ (17%)
16.79$ (16%)
24.87$ (17%)
34.59$ (42%)
41.47$ (17%)
12.42$ (17%)
16.97$ (15%)
16.57$ (17%)
7.44$ (17%)
17.75$ (11%)
41.47$ (17%)
8.27$ (17%)
13.30$ (11%)
13.34$ (11%)
16.18$ (19%)
17.75$ (11%)
17.79$ (11%)
16.96$ (15%)
8.27$ (17%)
49.77$ (17%)
24.87$ (17%)
4.95$ (17%)
12.42$ (59%)
12.42$ (17%)
GAMERSGATE

[ 478 ]

6.0$ (80%)
0.3$ (85%)
5.07$ (61%)
1.13$ (96%)
0.58$ (92%)
3.12$ (61%)
7.44$ (79%)
0.75$ (85%)
18.75$ (62%)
1.5$ (85%)
1.05$ (85%)
11.24$ (55%)
0.58$ (92%)
15.0$ (70%)
0.43$ (91%)
0.9$ (92%)
10.91$ (22%)
4.5$ (85%)
4.75$ (81%)
2.25$ (89%)
0.58$ (92%)
3.5$ (65%)
14.99$ (50%)
1.5$ (85%)
2.1$ (79%)
2.25$ (91%)
3.75$ (85%)
0.58$ (92%)
0.58$ (92%)
11.99$ (60%)
MacGamestore

[ 1968 ]

21.99$ (27%)
2.99$ (70%)
21.99$ (12%)
1.49$ (94%)
1.42$ (93%)
8.99$ (70%)
1.99$ (60%)
0.99$ (80%)
53.99$ (10%)
1.09$ (91%)
17.49$ (13%)
11.49$ (71%)
38.99$ (13%)
14.99$ (57%)
1.09$ (95%)
2.48$ (75%)
1.98$ (90%)
1.98$ (80%)
1.79$ (90%)
65.99$ (6%)
2.48$ (75%)
1.19$ (76%)
2.29$ (88%)
67.19$ (16%)
13.96$ (30%)
1.29$ (84%)
4.99$ (50%)
43.99$ (27%)
1.59$ (68%)
2.49$ (83%)

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