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Scientific train smashing at relativistic speeds-for science!
That is the only way to find out what is inside a train-according to local scientific community. At least 10 of TV2's fastest locomotives, 27 km long circular track and a lot of speed is what we need. Of course there's also an enormous sum to acquire-with under the table luxury watches deliveries; the Locomotive Head-On Collider system also requires a lot of power to function-fortunately we can tap into the neighbouring state's grid. Don't forget about construction materials, qualified personnel, high performance computational devices.
https://steamcommunity.com/sharedfiles/filedetails/?id=2725354930
Oh, and we are not allowed to damage tracks. Due to Mr. Heisenburg's Uncertainty Priciple we know observing train crashes out in the open affects the result of the train crash. [spoiler]So you'll need to build an impact chamber out of sight... [/spoiler]
DNDATT and 17:00.
Congratulations @Space Ghandi [Robot House], your 30 Steam gift card is on its way!
Train Valley 2 community and developers want you, reader, to bring out your level editor and show us train driving complexity levels we never knew even existed. Build, create, compete. Having fun is a requirement.
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