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[ Add ] - Text shortener (K, M, B). - Key Bind - you can use the following keys to play the game: [1] or [G] to access Gather Tab. [2] or [C] to access Craft Tab. [3] or [S] to access Shop Tab. [4] or [T] to access Train tab. [5] or [E] to access Expedition tab. [6] or [D] to access Dungeon tab. [ Change ] - Removed Gather Cap. - Raised monsters needed to kill to 10 (was 5). - Explorer no longer counts as an army. - Now the game classes are tied up with their respective weapons: [Dagger] for Rogue. [Sword] for Warrior [Axe] for Berserker [Club] for Barbarian [Hammer] for Crusader [Bow] for Ranger If you have, for example: One soldier and two metal swords, on Dungeon tab it will only count ONE to ArmyCount and the ATK of ONE Sword only. So you will need to craft 1 weapon for 1 army. If you have, for example: 1 Warrior without weapon and 1 Warrior with weapon, if the Warrior with weapon dies, the Warrior without weapon will replace him in dungeon, by grabbing his weapon. This process of linking the weapon with army, will consume first the strongest weapon, if you don't have, it will move to the next tier: Stone Metal Weapon -> Metal Weapon -> Stone or Wood Weapon. - Now if you die, you will receive 10 of each army(Good for those who dies early game), if you use the revive button and pay the price. - With the new system of army / weapon, it had to turn down a bit the attack of the weapons. - How to play button now have a couple of more text explaining a bit the game. - The monster HP and ATK now raises every 10 floors. [ Fix ] - Game now runs in background. --- I hope everything is in place.
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