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Parkitect is a business simulation game where you must build a successful theme park.


Build the theme park of your dreams, and keep it running! Meticulously design that newest roller coaster, place the rides where you want them to be, and construct scenic structures and objects to make the park beautiful. Let your creativity shine, and when you're finished share it with the world!

Features

  • Tools to build the theme park of your dreams
  • A robust, piece-based roller coaster designer to let you build the greatest roller coaster you can think of
  • Detailed guest behaviors. Watch them take the train to that new section of the park, or read their map to find a ride
  • Build efficient transport infrastructures to keep your park stocked
  • Maintain the illusion by hiding utility structures and the inner workings of the park from guests
  • Extensive support for mods and custom content
Parkitect
Texel RaptorDeveloper
Texel RaptorPublisher
2018-11-29Release
🎹🖱️ Keyboard + Mouse
Very Positive (4474 reviews)
VR Support
Public Linux Depots:
  • Parkitect Linux [355.71 M]
  • Parkitect DLC1 Linux [14.22 M]
  • Parkitect DLC2 Linux [31.13 M]
Available DLCs:
  • Parkitect - Taste of Adventure
  • Parkitect - Booms & Blooms
Devlog Update 205 + Beta 9

Beta 9 is now available for download! The full change log is at the end of this post.

Devlog


Doing an Art Stream wasn’t possible this month, but we got a new ride for you anyways! Here’s the TopScan:
Game Description Image

We also added three new basic default terrains to pick from when starting a new park so you got at least something more interesting to choose from than just the flat terrain until the campaign is released without having to generate a terrain using the scenario editor.
The new maps are Lake:
Game Description Image

River:
Game Description Image

And Hills:
Game Description Image

The park entrance for all default maps has been moved towards the center as well.

Beta 8 Build Challenge Results


All submissions can be found on the Workshop - thanks for everyone participating!
These are the 5 winning entries:

https://steamcommunity.com/sharedfiles/filedetails/?id=1431562314&searchtext=
https://steamcommunity.com/sharedfiles/filedetails/?id=1430340520&searchtext=
https://steamcommunity.com/sharedfiles/filedetails/?id=1430468466&searchtext=
https://steamcommunity.com/sharedfiles/filedetails/?id=1433833013&searchtext=
https://steamcommunity.com/sharedfiles/filedetails/?id=1430714639&searchtext=

Beta 9 Build Challenge


For Beta 9 the new Build Challenge is to build a Powered Coaster!
The top submissions get included in the next game update as default blueprints.

Changelog

  • added Top Scan[/*]
  • added some more default sandbox scenario terrains[/*]
  • added guests can puke into trash bins[/*]
  • added guests are annoyed by employees resting on benches[/*]
  • added tunnel frames for shops and ride entrances built into vertical terrain[/*]
  • reduced game load time when having many blueprints installed by ~10-60 seconds[/*]
  • reduced how much park entrance fee guests are willing to pay if rides have high entrance fees as well[/*]
  • reduced congestion near the station ends of boat rides[/*]
  • improved loan balance[/*]
  • fixed objects having wrong prices when placed on half-unit high terrain[/*]
  • fixed being able to build path attachments without having enough money[/*]
  • fixed being able to remove trees that have been marked as indestructible in the scenario editor by building paths through them[/*]
  • fixed cases where shops would not receive shopkeepers[/*]
  • fixed being able to build underwater friction wheels on splashdown sections[/*]
  • fixed terraformer going crazy when used from a top-down view[/*]
  • fixed tower rides using wrong light colors[/*]
  • fixed Janitors cleaning paths despite being too tired to work[/*]
  • fixed guests could get stuck when trying to sit on a removed bench[/*]
  • fixed guests complaining about long ride times of boat rides[/*]
  • fixed guests playing walking animation while riding elevator[/*]
  • fixed shopkeepers spawning in wrong locations when closing and reopening shops[/*]

[ 2018-07-30 16:08:53 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 18.04+. SteamOS+
  • Processor: 2.3 GHz Intel i3 or comparableMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Shader Model 3.0 capabilities (anything with a graphics driver that isn't older than ~2016 probably works)
  • Storage: 2 GB available spaceAdditional Notes: This will run the game. but for the best experience something closer to the Recommended Requirements is better
  • Memory: 6 GB RAM
  • Recommended Setup

    • OS: Ubuntu 18.04+. SteamOS+
    • Processor: 3.0 GHz Intel i5 or comparableMemory: 6 GB RAM
    • Graphics: Dedicated graphics card made after ~2015
    • Storage: 2 GB available space
    GAMEBILLET

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    25.19$ (16%)
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    MacGamestore

    [ 4325 ]

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