Build the theme park of your dreams, and keep it running! Meticulously design that newest roller coaster, place the rides where you want them to be, and construct scenic structures and objects to make the park beautiful. Let your creativity shine, and when you're finished share it with the world!
Features
- Tools to build the theme park of your dreams
- A robust, piece-based roller coaster designer to let you build the greatest roller coaster you can think of
- Detailed guest behaviors. Watch them take the train to that new section of the park, or read their map to find a ride
- Build efficient transport infrastructures to keep your park stocked
- Maintain the illusion by hiding utility structures and the inner workings of the park from guests
- Extensive support for mods and custom content
Alpha 5 is now available for download! The full change log is at the end of this post.
Note that this update will likely cause some bugs and other issues, as it's step 1 of adding in scenario and resource mechanics.
Heartland Park , by lord-gonchar
Phew! We managed to get it all stable just in time for this months Alpha update. Somehow this update felt like the trickiest and most exhausting one so far, even though the changelog is shorter than usual.
Garret made some more medieval props. This concludes the work on the medieval set for now.
[h1]Changelog
[/h1]
- added resource and trash transport system
- added beginnings of the scenario editor
- added deco object pipette tool (easily clone any deco object)
- added shop and attraction sales stats
- added restocking shops from the back
- added a bunch of deco objects (medieval props, awnings, scaffolding)
- added czech translation (thanks Jan!)
- performance improvements (overall, reduced terrain loading times)
- fixed weather not updating after one year
- fixed guests being confused about where they want to go after using a transportation ride
- fixed path attachments sometimes not being built in the same position that's shown as preview
- fixed not being able to select objects through path tunnels
Minimum Setup
- OS: Ubuntu 18.04+. SteamOS+
- Processor: 2.3 GHz Intel i3 or comparableMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Shader Model 3.0 capabilities (anything with a graphics driver that isn't older than ~2016 probably works)
- Storage: 2 GB available spaceAdditional Notes: This will run the game. but for the best experience something closer to the Recommended Requirements is better
Recommended Setup
- OS: Ubuntu 18.04+. SteamOS+
- Processor: 3.0 GHz Intel i5 or comparableMemory: 6 GB RAM
- Graphics: Dedicated graphics card made after ~2015
- Storage: 2 GB available space
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