Star Swapper
Tap It Games Developer
Tap It Games Publisher
2018-04-17 Release
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
The Game includes VR Support
Public Linux Depots:- Star Swapper - Linux [172.93 M]
Star Swapper Devblog #2
Hello friends :)
Before we start sharing some more tidbits about how our game was created - check out the giveaway results on our Discord!
Working on a game project is always a challenge. Its a clash of egos, a clash of ideas, and a clash with the reality of insufficient coffee available.
Once we decided that the game is going to take place in outer space and you as the Player will have to arrange them in a certain way, we knew that were going to need a level designer.
Thats when Angelika joined the team.
At first, I thought that as an aspiring designer she would rather make a good writer than a designer. I had the pleasure of reading one of her stories which were catchy and sparkled my imagination. I knew she was a creative mind.
Once she had shown us her designs on paper I immediately knew that shes the person for the job.

Angelika had proven to be skilled with diagrams, paper design, and Unity. She quickly grasps what the hook of the game was and created a number of levels. We would then test out the levels. They were difficult as hell. We had to make changes.
Luckily we had chosen Unity3D to work with. Its an accessible development engine well suited for 2D games. Theres a vast knowledge base over the Internet. This was important for Daniel as he learned the ropes as we went on with the development. Early on we also decided that we want the game to be fun on touch devices and Unity3D allowed us to quickly prototype and test the game on small screens and tablets.
Of course, developing for iOS and Android is more than just clicking Build but we established a few design rules that would allow us to avoid rebuilding the whole game once we begin working on mobile versions of the game.
A few of the rules we had been:
Having everything that is playable fit a 4:3 aspect ratio screen
Avoiding using small interactive gameplay elements
Not having gameplay elements cross or cover each other
Keeping the memory usage to a minimum
With this in mind, we began working out the looks for our game which you can learn about in another post.
Thanks for reading and see you there.
Website:
Titanite Games
Discord:
Discord
Titanite Novels:
Twitter -
Facebook -
Instagram
Titanite Games:
Twitter -
Facebook -
Instagram
Check our other games:
https://store.steampowered.com/app/854870/Perseverance_Part_1/
https://store.steampowered.com/app/1367460/Perseverance_Part_2/
https://store.steampowered.com/app/1120790/We_are_Legion_Rome/
[ 2021-04-09 14:16:17 CET ] [ Original post ] Simple on the surface. Complex in space.
STAR SWAPPER is space puzzle game with relaxing gameplay. Complete each level by moving and arranging symbols, so they form existing star constellations.
As you progress the game introduces new space mechanics such as Wormholes or Red Giants.
The game is conveniently divided into chapters and levels.
Each level has a score system which depends on number of moves you make and the amount of time you finish a level in.
The game encourages short game sessions.
Focus and plan your moves.
Key Features
• Solve puzzles, and enjoy your journey towards the final frontier
• Jump right in thanks to intuitive game controls
• Delight in relaxing gameplay and enchanting soundtrack
• Immerse yourself in space aesthetics
• Challenge your mind with 98 various puzzles
• Unlock 29 steam achievements
MINIMAL SETUP- Processor: 1.8GHz or fasterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics Card made within the last 4 years
- Storage: 200 MB available space
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