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THE GAME


After years of tireless explorations, brave Vikings have discovered a new land filled with mystery, danger and riches: Northgard.
The boldest Northmen have set sail to explore and conquer these new shores, bring fame to their Clan and write history through conquest, trading, or devotion to the Gods.
That is, if they can survive the dire wolves and undead warriors roaming the land, befriend or defeat the giants, and survive the harshest winters ever witnessed in the North.

  • Build your settlement on the newly discovered continent of Northgard
  • Assign your vikings to various jobs (Farmer, Warrior, Sailor, Loremaster...)
  • Manage your resources carefully and survive harsh winters and vicious foes
  • Expand and discover new territory with unique strategic opportunities
  • Achieve different victory conditions (Conquest, Fame, Lore, Trading...)
  • Play against your friends or against an AI with different difficulty levels and personalities
  • Enjoy dedicated servers and grind the ranks to reach the final Norse God rank!

THE CAMPAIGN MODE: RIG'S SAGA

The Viking High King is murdered and his REGAL HORN is stolen by a man named HAGEN. This event kickstarts a saga that will take RIG, his son and heir accompanied by his right-hand man BRAND through the new continent of NORTHGARD, where he will make new friends and foes and discover a much greater threat than HAGEN, and the reasons behind his father’s assassination.

In order to complete the 11 chapters campaign, the player will have to master the specificities of all 6 clans and tame the unforgiving wilderness of Northgard.
Northgard
Shiro GamesDeveloper
Shiro GamesPublisher
2018-03-07Release
🎹🖱️ Keyboard + Mouse
Very Positive (22292 reviews)
VR Support
Public Linux Depots:
  • Northgard Linux [17.98 M]
Available DLCs:
  • Northgard - Sváfnir, Clan of the Snake
  • Northgard - Nidhogg, Clan of the Dragon
  • Northgard - Svardilfari, Clan of the Horse
  • Northgard - Lyngbakr, Clan of the Kraken
  • Northgard - Himminbrjotir, Clan of the Ox
  • Northgard - Brundr & Kaelinn, Clan of the Lynx
  • Northgard - Ratatoskr, Clan of the Squirrel Official
  • Northgard - Dodsvagr, Clan of the Rat
  • Northgard - Hræsvelg, Clan of the Eagle
  • Northgard - Cross of Vidar Expansion Pack
  • Northgard - Kernev, Clan of the Stoat
  • Northgard - Vordr, Clan of the Owl
  • Northgard - Garm, Clan of the Hounds
  • Northgard - Hafgufa, Clan of the Turtle
  • Northgard - Gardariki, Clan of the Hippogriff
Balancing Patch 6 [MARCH 2021]

[quote=author]Hello Vikings!

Today, were releasing a huge (possibly even our biggest yet) balance patch that will bring widespread changes to Northgard and all of the formidable clans that inhabit it!

Weve made a number of massive changes across the board, introducing new ways to approach the game and manage your people as you strive for conquest and you can see the whole list of whats new below!
[/quote]
Game Description Image
Game Description Image
The Guardian Military path is still considered to be too weak, and as the vast majority of players usually choose between Tactician and Conqueror, it is being buffed:

Militia behavior

  • Militia is now controllable by player
  • Militia still cannot leave the players territory
  • Militia cannot be assigned to any other role
  • The Militia respawn frequency has been increased
  • The maximum of Militia is back to 2 / 4 / 6
Suppressing Fire
  • -50% WatchTowers upkeep
Game Description Image
The objective here is to give more space to other military units and give more value to warband upgrading:
  • Warrior recruitment cost: [strike]20 krowns[/strike] Game Description Image => 30 krowns Game Description Image
  • Each new military unit increases the next cost by [strike]+5[/strike] => +6 krowns Game Description Image.
  • The Watch Tower building cost : [strike]60[/strike] => 50 woods Game Description Image , upgrade remains unchanged.
Game Description Image
Values change:
  • -5% attack power Game Description Image and defense Game Description Image penalty for each zone away from your territory beyond the first.
  • Malus is lowered by 2 for each year passed since the beginning of the game.
Game Description Image
  • [strike]+50[/strike] => +30% attack power Game Description Image versus Mythical Creatures.
  • Dragonkin are Mythical creatures.
Game Description Image
  • Defense Game Description Image [strike]4[/strike] => 3


Game Description Image
Game Description Image
The Jotunn neutral faction always appeared a little too binary for us. With these changes, were trying to add a bit more depth to the trading with Giants:
  • Players will now have the possibility to trade with two Jotunn Factions: the Skrymir and the Fjolsvin.
  • Each of those factions can be befriended and grant the players a giant hero : Lg & Jafnadr.
  • The Skrymir and the Fjolsvin are rivals: each player can only trade with one of the two factions, and befriending one will lock the possibility to trade with the other.
  • When befriending a faction, you dont colonize their zone anymore.
  • You can still trade with the befriended faction.
Game Description Image
Jafnadr

The powerful Champion of Jtunnheim's workers, here to help you overthrow the lords who have inherited the land. Seize the means of wool production!
Game Description Image

Lg

The dreaded Judicator of Jtunnheim, supreme enforcer of the lords' inherited authority and defender of private property. I am the law!Game Description Image


Game Description Image
When clicking on a Jotunn camp, players will now see the relation progression of every other player.


Game Description Image
The needed value to befriend neutral factions is scaled on team size: food requirement will be lower in FFA than in team games.





Game Description Image
Game Description ImageGame Description Image
Game Description Image
Warchief Recruitment Cost
  • Mielikki costs [strike]80[/strike] => 150 krowns Game Description Image
Lynx
  • Both lynx Move speed -15%
Trackers
  • Arrows don't cost wood Game Description Image anymore.
  • Trackers now defend themselves in close combat as previously intended.
  • Trackers in close combat no longer profit from special arrows advantages.
  • Trackers [strike]11[/strike] => 10 attack Game Description Image
Trophies & Mythical beast waves
  • Sacred Ram, Sacred Wolves and Sacred Bears stats have changed.
  • Spectral animals now have the same stats than sacred animals.
  • [u]Sacred Ram[/u]:
    [list]
  • PV 37.5 Game Description Image / att 5 Game Description Image / def 5 Game Description Image / militaryXp 5 / HuntTrophy 5 / Meat 30
  • [u]Sacred Wolf[/u]:
    • PV 50 Game Description Image / att 11 Game Description Image / def 2.5 Game Description Image / militaryXp 15 / HuntTrophy 15 / Meat 15
  • [u]Sacred Bear[/u]:
    • PV 62.5 Game Description Image / att 10 Game Description Image / def 13 Game Description Image / militaryXp 50 / HuntTrophy 50 / Meat 80
  • Waves increment is changed. Waves come every [strike]2[/strike] => 3 months.
  • Sacred wolves and sacred bears don't have special attacks anymore.
  • [/list]
    Relic
    • Placing Gleipnirs traps in a zone in combat is no longer possible.
    • Traps must have been set before the fight starts, they can then be activated.
    • You can now put 1 trap each year.
    Conquest
    • First Bonus:
      [list]
    • Townhall zone starts with deers. Hunters +10% production.
  • Second bonus:
    • Archery Range give +3 max military pop (instead of +2) and Trackers are 10 krowns Game Description Image cheaper.
  • Third bonus:
    • No change : Oskoreia calls the 2 last waves (not only the last one).
  • [/list]
    Fame 200 Game Description Image
    • Unlock SacredLure ability for Mielikki. Once placed, it periodically attracts Mythical beasts to the zone, more and more as time passes.
    • Cost feast reduction by 5% (up to 50) for each animal killed.
    Fame 500 Game Description Image
    • Mielikki wont die anymore by casting Oskeria.
    • While casting Oskeria, wave max isnt reset.
    • Spectral animals last longer.

    Game Description Image
    • They are now 3 different Hunting Paths.
    • The Hunt Trophy Path Completed can be chosen multiple times while one path is complete.
    • Special arrows effects can stack.
    • Trophy costs unlock have changed.

    [u]WAY OF THE CUNNING[/u]

    Sharp Eye
    • Brundr & Kaelinn scout and use camouflage.
    Nature Takeover
    • Decolonization Speed +10% if Mielikki is in the zone. Same for Brundr and Kaelinn.
    Fire Arrows
    • +50% damage on Watchtowers.
    • Target unit has 30% chance to burn.


    [u]WAY OF THE HUNTER[/u]

    Caring Siblings
    • Brundr & Kaelinn slowly regenerate when they are together in ally territory.
    • Brundr +30% att Game Description Image if it is with Kaelinn.
    The Great Hunt
    • Get trophies on all Mystical creatures.
    • +20% Attack power Game Description Image on Mystical Creatures
    Wild Hunter
    • Military Units don't suffer supply malus nor winter attack power Game Description Image penalty


    [u]WAY OF NATURE[/u]

    Sibling Rivalry
    • Brundr & Kaelinn produce food Game Description Image in territory.
    • Kaelinn gets +40% defense Game Description Image if it is with Brundr
    The Wise One
    • Mielikki produce +3 lore Game Description Image outside combat in your territory
    Double Shot
    • Trackers fire 2 arrows with 30% damage for the second
    Path completed
    • Trackers +5% att speed, +5% range, +5% move speed.
    • Can be bought many times.


    Game Description Image
    Spoils of Plenty
    • Your Warchief can put two Standard Lures in a zone to attract Savage Deer that gives +10% food Game Description Image
    • You can assign 2 Hunters to a Standard Lure.
    • Hunters tool is free and 50% forging time.

    Archery Mastery (replace Fur Coats)
    • Your first Tracker is always free.
    • Upgrade cost for Archery Range -50%.

    Poaching
    • +15% merchants' production.
    • Hunting trophies can be sold on the Market for krowns Game Description Image
    • Allows trading routes.

    Nimble Paws
    • Lynx Max health Game Description Image increased by 35%.
    • Dodge 30% of the attacks.

    The Wild Hunt
    • [strike]+1 Mythical Lure[/strike]
    • +20% attack Game Description Image on spirits.
    At Mystical Lure, Myelikki can summon up to 3 different Spectral Beasts to defend her. The number of invocable beast depends on Mythical Waves cleared :
    • Wave 1:
      [list]
    • 1 Spectral Ram for 5 Trophies.
    [/list]
    • Wave 3:
      [list]
    • +1 Spectral Wolf for 20 Trophies.
    [/list]
    • Wave 6:
      [list]
    • +1 Spectral Bear for 75 Trophies.
    [/list]
    Beasts have a cooldown before being summoned again.



    Game Description ImageGame Description Image

    Starting Bonuses
    • [strike]10[/strike] 15% attack power Game Description Image and defense bonus Game Description Image .
    • Specialized civilian units have a [strike]30[/strike] 40% production bonus, except Loremasters.
    • [strike]+10[/strike] +15% Food Game Description Image consumption
    Unstoppable
    • [strike]+10%[/strike] 5% attack power Game Description Image and defense Game Description Image for each discovered Artifact.
    Torfins hitbox
    • A bit lowered.

    Game Description ImageGame Description Image

    Starting Bonuses
    • Added +1 base Wyrd production.
    Lore Changes
    • Fresh Fish now replace Colonisation.
    • Knowledge from Beyond gives +2 lore Game Description Image per merchant in the Trading Post while trading a neutral faction.

    Game Description ImageGame Description Image
    • Dragonkin recruit cost [strike]50[/strike] 40 krowns Game Description Image .
    • Dragonkin Incremental cost [strike]+10[/strike] 15 krowns Game Description Image .
    • Dragonkin are considered as mythical creatures. They trigger Monster Slayer ability.
    • Their spinning attack triggers more frequently.

    Game Description ImageGame Description Image
    • Under Pressure [strike]0.5[/strike] 1 Food Game Description Image production
    • Skirmisher recruitment cost: [strike]15 krowns[/strike] Game Description Image => 20 krowns Game Description Image

    Game Description ImageGame Description Image

    Starting Bonuses
    • The player is allowed to colonize zones containing only neutral wolves or bears, at the exception of wolf caverns. Colonization cost +20% in this situation.
    • Wolves and bears in colonized tiles become non aggressive for Boar clan and allies. They cannot be controlled. They defend the zone if it is attacked.
    Lay of the land
    • Adds: the player can colonize Wolf Caverns if it contains only neutral wolves. This closes the Cavern as usual.
    Mender
    • While Menders are not healing, they produce 1 lore Game Description Image and enough food Game Description Image to feed themselves.

    Game Description ImageGame Description Image
    • Kindred Spirit bonus [strike]10%[/strike] 15%.

    Game Description ImageGame Description Image

    Cost of coastal exploration
    • [strike]10[/strike] 20 Krowns Game Description Image .
    Fame 200 Game Description Image
    • You can trade with Homeland even if Coinage isnt unlocked.
    Negotiator
    • Commercial Influence [strike]+20%[/strike] => +10%

    Game Description ImageGame Description Image

    Lore Changes
    • Swap position between Hero emblem and Food Game Description Image preservation.
    • The Value of Great Deeds: Skalds produce [strike]+1[/strike] +1.5 krowns Game Description Image , [strike]+1.5[/strike] +2 if upgraded.

    Game Description ImageGame Description Image

    Relic Changes
    • Gefjun's Jar becomes a generic relic. No more additional Sheepfold. No more sheep can come with new villagers.
    • Eldhrumnir becomes the Goat specific relic. It now allows building an additional Sheepfold.
    Jarl bonus
    • Tower and military units gets [strike]+20%[/strike] => +15% defense Game Description Image when feasting

    Game Description ImageGame Description Image

    Spoils of War
    • Enemy warriors loot [strike]10[/strike] 15 krowns Game Description Image .
    Veiled Threats
    • Trading bonus with the Berserker in the Trading Post zone : [strike]+125%[/strike] +100%

    Game Description ImageGame Description Image
    • Already GREAT.



    Game Description Image
    Game Description Image
    Each clan starts with +50 woods Game Description Image .
    Woodcutter lodge is no more mandatory to build other buildings (except campaign).

    A building becomes greyed if no woodcutter lodges, and player will have less than 50 woods Game Description Image after building it.


    Game Description Image
    • Brewer, Skalds and Norns produce +25% resources.
    • Upgraded Brewery, Hall of Skalds and Horgr gets [strike]+50%[/strike] => +20% production bonus for Happiness Game Description Image , Fame Game Description Image & Wyrd.
    • Brewery, Hall of Skalds and Horgr building cost is now 60 woods Game Description Image and 10 krowns Game Description Image . The yearly upkeep cost has been decreased by 30%.
    The value of happiness Game Description Image now displays the full decimal value.


    Game Description Image
    The amount of resources you can trade with a Trade Route depends on the number of merchants assigned to this Trading Post.

    Trade routes cost more resources.
    • With 1 merchant, you can trade 2 Food Game Description Image , 2 Wood Game Description Image , 0.1 Stone Game Description Image , 0.1 Iron Game Description Image for 1 krowns Game Description Image .
    • With 2 merchants, you can trade 4 Food Game Description Image , 4 Wood Game Description Image , 0.2 Stone Game Description Image , 0.2 Iron Game Description Image for 2 krowns Game Description Image .
    • With 3 merchants, you can trade 6 Food Game Description Image , 6 Wood Game Description Image , 0.3 Stone Game Description Image , 0.3 Iron Game Description Image for 3 krowns Game Description Image .
    Relationship between players (ally and enemy) no longer exists. Relationships will only impact neutral factions (for trade).


    Game Description Image
    Increases Sailorss resource by [strike]20%[/strike] => 25%


    Game Description Image
    It now takes +20% time to unlock the lore Game Description Image .


    Game Description Image
    • Brewery, Hall of Skalds, Horgr: [strike]60s[/strike] => 40s.
    • Forge, Vlund's Forge => 40s.
    Game Description Image
    Jotunn stats: [strike]100 hp[/strike] 110 hp.


    Game Description Image
    A new option allows Fame Game Description Image and Military Path level up to be notified by a simple notification, in a more discreet way than usual.


    Game Description Image
    Nerf of AI teams in Conquest.


    Game Description Image
    Increases Villagers build and repair speed by [strike]15%[/strike] => 50%.


    Game Description Image
    They are slightly lowered.




    [quote=author]Thank you all for your support and all of the incredible feedback youve provided in the last few months that has contributed towards this update. Keep the feedback and suggestions coming, and well see you in Northgard!

    - Shiro Games
    [/quote]

    [ 2021-03-18 14:45:43 CET ] [Original Post]

    Minimum Setup

    • OS: Ubuntu 18.04 64 bits
    • Processor: Intel 2.0ghz Core 2 Duo or equivalentMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
    • Storage: 1 GB available spaceAdditional Notes: Minimum display resolution : 1366x768
  • Memory: 2 GB RAM
  • Recommended Setup

    • OS: Ubuntu 18.04 64 bits
    • Processor: Intel i5 3.1 Ghz Quad coreMemory: 2 GB RAM
    • Graphics: Nvidia GTX 660 / Radeon HD 7800 or better
    • Storage: 1 GB available spaceAdditional Notes: Recommended display resolution : 1440x900
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