Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
Hello,
I've updated the game to address some issues and add in additional features:
0.91 -> 0.911
- Changed traffic system (for cars) to properly spawn cars from road nodes rather than from a hidden position under buildings. This way, vehicles can be pooled and reused when needed. Traffic will now appear more regularly, as opposed to roads looking empty when panning to a new area. This system is also more performant. I've also made traffic more dense. There are still a few issues with vehicles sometimes losing their way.
- Added being able to paint additional blocks.
- Improved mapping of paint on blocks to make collision detection during painting better.
- Fixed issue with painting certain blocks (due to a rounding error in a vector).
- Fixed part of text missing in tooltip when placing buildings.
- Fixed commercial buildings being locked in "Basic city planning" tutorial.
- Fixed tutorialwindow sometimes not closing.
- Fixed there being a few missing blocks in the tourism tutorial.
- Fixed being able to destroy special blocks even when buildings were placed on top.
Minimum Setup
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 3GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
Recommended Setup
- Processor: 3GHzMemory: 8 GB RAM
- Graphics: 6GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
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