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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello! The game has been updated to add in more UI changes. Focus this time around has been on the larger panels, for example the Econopedia and the trade panel. In particular, trade has gotten a substantial overhaul, hopefully making it a bit easier to navigate. As mentioned below, a few minor changes to trade will come in the upcoming updates. The goods tickets have also been removed from the trade panel - in the next update, modifiers will be able to be earned through "resource missions" in the convention center. Modifiers can still be found randomly accross the city as before. There have also been some minor fixes here and there, as I've come accross issues when trouble shooting new updates to the UI. The more substantial ones listed below. The upcoming few updates will also be focused on UI, but I will also start adding in the remainder of the hotel buildings as well as some more ideology related buildings. 0.886 -> 0.89 - Increased font sizes and cleaned up UI in city stats panel. - Increased font sizes and cleaned up econopedia panel. - Updated images in econopedia and objectives panel. - Increased font sizes and cleaned up advisor UI. - Cleaned up objectives window and made it smaller when no hints are displayed. - Cleaned up modifier UI. - Trade panel overhauled to make it easier to navigate, font and icon sizes increased as well. Some minor tweaks remain to be done. - Goods tickets removed from trade panel, these will be incorporated into a special function of convention centers later on. - Added additional directions on how to use modifiers, by lighting up aspects of the UI when selecting a modifier. - Changed button graphic. - Fixed incorrect tooltip for researchers and corresponding unemployment labels. - Fixed some incorrect tooltips in the trade and city stats panels. - Fixed camera go to building command getting locked sometimes and locking camera to move towards a building until reloading city. / Nick
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