Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
Hello!
Small update is live! Here's what's new:
0.863 -> 0.864
- Increased small police department output.
- Increased the distance at which monorails can be placed without blocks nearby.
- Made bus stations and tram stations rotatable.
- Correctional facility added to priority buildings (gets resources first).
- Buildings unlocked by reaching population mile stones now stay unlocked even if population later drops below requirement.
- Added new monorail station variant.
- Fixed incorrect service output of density 4 upper class 4x4 commerce.
- Fixed missing reference to Museum of tradition in building table (made building go missing when loading city).
- Fixed at home tourism program also enabling capped taxi fares policy.
- Fixed missing cost for water and electricity rationing policies.
- Fixed missing 3x3 commercial building materials missing in day/night manager.
- Fixed credits overflow in display space.
- Fixed missing population happiness icon in status bar.
There'll be another update sometime next week adding in the remaining 3x3 commercial buildings and with continued UI work.
Minimum Setup
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 3GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
Recommended Setup
- Processor: 3GHzMemory: 8 GB RAM
- Graphics: 6GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
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