Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
Changelog 0.66-0.67
- Additional building block types added.
- Adjusted sloped road.
- Adjusted distance fade out.
- Updated polish localization
- Changed object merger to also merge grass and plaza objects to create better batches and more efficient shadow casters.
- Separated destruct particles and sounds so that water blocks have their own particle type when being destroyed.
- Special blocks (sideblocks etc.) can now be placed on temporary blocks.
- Fixed null ref error in landmode when trying to demolish terrain.
- Fixed bug where building an avenue over a regular road would sometimes not spawn the correct intersection type.
Known issues: Sometimes, a road or decoration does not correctly adapt to the underlying block - this will be addressed in the next update.
Minimum Setup
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 3GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
Recommended Setup
- Processor: 3GHzMemory: 8 GB RAM
- Graphics: 6GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
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