Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
Hello,
I'm updating the game to add a few more of the sixth density buildings.
Upper class:
Mixed tier (middle/upper class):
This means all of the tier 1-5 sixth density 4x4 (wow that's a mouthful!) residential buildings are finished. I still need to add in the night time lighting and fix the LODs, though.
I've also made some adjustments to the density requirement in order to grow these buildings. Density, like all local area values, are ranged from 0 to 1. In order to grow the sixth density, a density value of 0.9 needs to be met, alongside the population requirement of 312,500 citizens.
As usual, depending on how happy the citizens are, the residential building also needs to reach a certain efficiency (or output), in order to grow.
I've now started working on the sixth density for commercial buildings and I'm hoping to have all of these done, along with the LOD:s, night time lighting and shadow casters, by the end of the upcoming week.
Minimum Setup
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 3GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
Recommended Setup
- Processor: 3GHzMemory: 8 GB RAM
- Graphics: 6GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
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