Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
Hello!
Version 0.6 is now live!
0.59 -> 0.6
- Sanctuary building added. An early game culture output building.
- Timer changed in tutorial. Initially set to paused, but can be turned on to auto progress tutorial text items. Backing up also pauses the timer.
- Outer U shape road piece now makes rounded blocks adapt accordingly.
- Corner decoration now flippable
- Stair/pier decoration angle piece now flippable.
- Stair/pier corner piece works properly now.
- Fixed 1x1 commercial LOD.
- Fixed building sounds playing when loading tutorials.
- Fixed cars being stored on the home building when inactive.
- Fixed bug where commision would be lowered if only 75 were delivered per timetick (should only be lowered if goods cannot be delivered at all).
- Fixed where trades would essentially time out if less than 100 units was delivered per time tick.
- Fixed seam in first tier, second density 4x4 residential building footprint.
- Fixed missing demolition mesh on upgraded mayor's home.
- Fixed bug where wind turbines could not be destroyed.
Minimum Setup
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 3GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
Recommended Setup
- Processor: 3GHzMemory: 8 GB RAM
- Graphics: 6GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
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