Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
0.57 -> 0.58
- Changed how world templates are handled to prepare for custom worlds. (custom worlds should be added in the upcoming version 0.59)
- Replaced tourism tutorial city.
- Added function to flip flippable objects so they are no longer selected from the build menu. Press alt to flip a flippable object!
- Standing vactrack station added
- Recycling center plop cost changed - removed electronics. Now requires one unit of electronics per time tick to function at 100%
- Started adjusting building availibilities and conditions in challenges (these are a bit off currently after making tonnes of changes since the challenges were added).
- Minor code optimizations.
- Fixed double blocks placed on level 2, preventing buildings to be placed properly there.
- Fixed corner decoration piece not working on water levels.
- Fixed corner decoration piece not working in inner corners with corner piece.
- Fixed camera "sticking" when close to the ground in retromode levels.
- Fixed wind turbines not spinning.
Minimum Setup
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 3GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
Recommended Setup
- Processor: 3GHzMemory: 8 GB RAM
- Graphics: 6GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
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