Features:
- More than 100 different building types, ranging from lower class to upper class residences, from amusement parks to universities.
- Campaign mode with 25 levels of differing difficulty and city sizes.
- A retro mode for those with a fear of heights. Build more conventional cities on the ground.
0.51
- Temperature and day/night display on blimps
- Animation manager added. This will control building animations across the city in a more efficient way and also mean building animations are subject to the current game speed.
- Fixed bug where cars were not deregistered (the additional amount of cars that was added in recently).
- Fixed tram network list null.
- Stability fund policy fixed. If enabled, in a boom economy funds are diverted into a fund at an interest. The fund is then expended in a recession helping the city to automatically maintain a stable economy.
- Employee funds policy adjusted. Increases income for citizens, but lowers growth.
- Loading UI tweaked.
- Random advice added when a city loads.
- Refined pathfinding for atmofleets, freighters and blimps.
- Stadiums now generate a team name and a team that can win and lose!
- Crime and fire prevention output now visible when clicking police and fire departments.
Minimum Setup
- Processor: 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 3GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
Recommended Setup
- Processor: 3GHzMemory: 8 GB RAM
- Graphics: 6GB Dedicated Graphics Card
- Storage: 3 GB available spaceAdditional Notes: Due to an issue with SteamOS. fullscreen mode may cause mouse inputs to not work.
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