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Percussive VR is a collection of virtual instruments you can play in your home! Learn, practice, perform, or just play — your own creativity is the limit.

Instruments

  • Marimba
  • Steelpan / Steel Drums
  • Glockenspiel
  • More to come!

Features

  • Different mallets (for different types of sound)
  • Third person view (so your friends can follow your performance)
  • Musical easter eggs (they're a secret to everybody...)
  • More to come!
Percussive VR
Jamhack GamesDeveloper
Jamhack GamesPublisher
2020-12-24Release
🎹🖱️ Keyboard + Mouse
Positive (13 reviews)
VR Support
Oculus: 1
SteamVR: 1
Room Width Requirement: 2
Room Depth Requirement: 1.5
Standing: 1
Public Linux Depots:
  • Percussive VR Linux [206.97 M]
Not Tagged as Available on Linux (Steam)
Linux Not in OS List
Percussive VR Update for 2016-11-16

Hello, and a huge THANKS to everyone who has joined our Early Access during its very first week! It's been a thrill to see everyone's honest feedback, so please keep it coming - you'll be directly steering the development effort by doing so!

This first patch mostly cleans up and improves some of the underlying code that handles how mallet switching works, but also adds a new feature - height adjustment! Simply reach out to the instrument, squeeze the grip button(s) on the sides of your Vive controller, and move your hand up and down to raise or lower the instrument! Some of the animation work still needs to be improved here, but this version at least gets the job done.
Game Description Image

The next patch should focus on tweaks to the physics and audio playback aspects of Percussive VR, since we know there are some needed improvements there. We'll be looking for ways to minimize the "lag" between hitting the instrument and hearing the note, and make sure every stroke successfully hits the instrument when it should.

Happy jamming!

[ 2016-11-16 11:46:44 CET ] [Original Post]
Percussive VR Update for 2016-11-16

Hello, and a huge THANKS to everyone who has joined our Early Access during its very first week! It's been a thrill to see everyone's honest feedback, so please keep it coming - you'll be directly steering the development effort by doing so!

This first patch mostly cleans up and improves some of the underlying code that handles how mallet switching works, but also adds a new feature - height adjustment! Simply reach out to the instrument, squeeze the grip button(s) on the sides of your Vive controller, and move your hand up and down to raise or lower the instrument! Some of the animation work still needs to be improved here, but this version at least gets the job done.
Game Description Image

The next patch should focus on tweaks to the physics and audio playback aspects of Percussive VR, since we know there are some needed improvements there. We'll be looking for ways to minimize the "lag" between hitting the instrument and hearing the note, and make sure every stroke successfully hits the instrument when it should.

Happy jamming!

[ 2016-11-16 11:46:44 CET ] [Original Post]
GAMEBILLET

[ 6539 ]

25.19$ (16%)
24.87$ (17%)
17.75$ (11%)
8.85$ (11%)
8.27$ (17%)
17.75$ (11%)
4.06$ (90%)
24.87$ (17%)
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8.39$ (16%)
12.42$ (17%)
20.72$ (17%)
16.39$ (18%)
17.75$ (11%)
26.65$ (11%)
9.74$ (61%)
GAMERSGATE

[ 2363 ]

1.05$ (85%)
1.7$ (91%)
16.0$ (60%)
0.6$ (91%)
3.19$ (81%)
4.5$ (62%)
1.11$ (91%)
0.75$ (81%)
0.89$ (55%)
0.34$ (91%)
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0.6$ (91%)
4.25$ (83%)
1.53$ (91%)
1.28$ (87%)
1.91$ (87%)
3.75$ (62%)
1.6$ (90%)
2.55$ (87%)
2.24$ (55%)
2.55$ (87%)
2.99$ (85%)
10.62$ (58%)
2.88$ (71%)
0.63$ (36%)
2.55$ (87%)
1.7$ (91%)
2.62$ (47%)
4.49$ (55%)
2.03$ (86%)
MacGamestore

[ 4393 ]

1.99$ (80%)
4.98$ (88%)
1.49$ (85%)
1.09$ (84%)
1.04$ (85%)
1.19$ (88%)
1.99$ (80%)
1.49$ (85%)
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2.98$ (90%)
7.47$ (66%)
4.89$ (84%)
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1.39$ (91%)
1.39$ (90%)
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1.19$ (88%)
2.49$ (75%)
1.99$ (85%)
0.99$ (80%)
13.99$ (7%)
9.09$ (85%)
1.19$ (76%)

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