





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey guys! Finally, I've completed the port to the new engine, and finished adding some new features and other goodies to the game! This update has some cool new features such as skipable cutscenes, a small dialogue system where you can learn about various mechanics and lore (which means that Korem is monologuing a lot less for Act introductions!), a few new transmutation recipes for pushing Anomalies even further, and - as have been heavily requested - a few True Legendary weapons. There will definitely be more of those, so don't worry if this first batch aren't suitable to your playstyle or build. As this is an engine port there will most likely be some weird bugs occurring that have slipped through testing. Nevertheless I'd like to thank everyone in the Community Discord who have sent me suggestions, bug reports, and done a lot of testing for this update. Thank you! And, as always, thanks to everyone who have done the same here on the forums, and I hope to continue hearing from all of you as the game is progressing towards being complete! With that, I can now say that I am looking **preliminary** at the first quarter of the next year for 1.0 and leaving Early Access. ːsteamhappyː Next up is revamping the Anomaly system and adding more Endgame options, revamped Masteries, some new secret endgame crafting stuff, and Act 5.. in no particular order. Many good things ahead! Stay tuned!
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