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Hello!!
3 build updates in less than a week! Something must be happening, this can't really be normal? Seriously now, we are still adding content till the very last day. And as this will be an Early Access release we will keep on adding, and adding, and adding...
This one comes with a very much needed fix to the boss of world 1 that was going a bit nuts if you died in the battle against it. Now, it should be nuts but the right kind of nuts, you know?
Also looking at some of the difficulty spikes and having a very long internal discussion we decided not to make level 2-3 easier to smooth that spike. Instead we made 2-1 and 2-2 much harder. Part of this consisted in adding some nice boss fights we didn't have there:
Ah, and while we were at it we made the boss fight of level 1-3 a bit harder also :)
Hope you like the new feel of the game. In the next build we'll try to improve a bit more level 2-1 and give some love to level 2-4. Considering the pace we are working in these days prior to release I guess we can have more updates before the end of the week?
At this point I'm probably rambling and you don't really need to read all this, just go play...it's good we promise!
Oh, hey if you are still reading (really?) could you do us a favour and shout to the heavens that the game launches next February 16? Here, take this and share it:
https://www.youtube.com/watch?v=2tQw9K_beXQ
See you in the next update and as usual please give us your feedback!
Dimension Drive Alpha Build 0.7.2.3 Changelog
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