Deadly Escape is a small episodic Survival Horror game where you have to beat each chapter with one life, inspired by survival horror games of the '90s.

After the complex was raided by undead monsters, our wounded protagonist is abandoned inside the infirmary. He wakes up only to find that everyone has been massacred and the place is locked down. Now he has to trace the steps of the deceased that tried to escape before him, hoping to find a way out of this nightmare.


After the complex was raided by undead monsters, our wounded protagonist is abandoned inside the infirmary. He wakes up only to find that everyone has been massacred and the place is locked down. Now he has to trace the steps of the deceased that tried to escape before him, hoping to find a way out of this nightmare.

- Old school survival horror action. Ration your ammo, every bullet counts !
- Solve puzzles to advance deeper inside the complex.
- Explore and find new weapons to increase your odds of survival.
- Find documents, files, and notes from the deceased personal. Uncover what happened!
- Compete against other players via online leaderboards! Who will be the first survivor?
- Listen to an all original soundtrack!
- Steam achievements and cards coming soon.
Deadly Escape Update #1
And as always, thanks for your support!
Deadly Escape v1.0.13 is now online!
BugFixes/Improvements
- The player will not get stuck anymore after repeatedly pressing the spawn door button when the door is already open.
- The generator will now activate even if you close the dialogue before it fully opens.
- Fixed some undead that were not attacking the player.
- Fixed some instances where "shoot barrel" was randomly appearing.
- The player will not turn towards the hatches and escape(without
"moonwalk"). - The undead coming out of the bottom left hatch will not moonwalk
anymore during the cutscene. - Fixed the description of the key cards and fuses.
- After the game is over, the cursor will now show on the screen.
- When accessed via the pause menu, the fullscreen option will now
reflect what the player set via the main menu. - The achievements are now online.
- Fixed the collision area of some props.
- Arranged several graphic layers that had an incorrect order.
- The boss will not get stuck anymore in the bottom left corner.
- Fixed some instances where the help and dialogues overlapped each
other. - Fixed a bug where the guards NPC kept shooting after the undead
were already dead(no pun intended). - Targeting Fixes, after shooting an exploding barrel, the target will now
position over the closest undead.
In development
- Chapter2
- Leaderboards.
- More bug fixes.
Words from the devs
- We still have a lot of bugs to fix, thank you for your patience!
- If you liked the game, support us with your review! this way we will be able to bring you as many chapters as possible!
- Have you played Endless Horde? check it out if you have the chance. It is a minigame but it ties to the story. Can you guess how? One of the leftover notes gives you a hint.
- Join our new group! Once we gather enough members we'll give away cool stuff. Join us!
And as always, thanks for your support!
[ 2018-02-23 02:10:56 CET ] [Original Post]
Deadly Escape Update #1
And as always, thanks for your support!
Deadly Escape v1.0.13 is now online!
BugFixes/Improvements
- The player will not get stuck anymore after repeatedly pressing the spawn door button when the door is already open.
- The generator will now activate even if you close the dialogue before it fully opens.
- Fixed some undead that were not attacking the player.
- Fixed some instances where "shoot barrel" was randomly appearing.
- The player will not turn towards the hatches and escape(without
"moonwalk"). - The undead coming out of the bottom left hatch will not moonwalk
anymore during the cutscene. - Fixed the description of the key cards and fuses.
- After the game is over, the cursor will now show on the screen.
- When accessed via the pause menu, the fullscreen option will now
reflect what the player set via the main menu. - The achievements are now online.
- Fixed the collision area of some props.
- Arranged several graphic layers that had an incorrect order.
- The boss will not get stuck anymore in the bottom left corner.
- Fixed some instances where the help and dialogues overlapped each
other. - Fixed a bug where the guards NPC kept shooting after the undead
were already dead(no pun intended). - Targeting Fixes, after shooting an exploding barrel, the target will now
position over the closest undead.
In development
- Chapter2
- Leaderboards.
- More bug fixes.
Words from the devs
- We still have a lot of bugs to fix, thank you for your patience!
- If you liked the game, support us with your review! this way we will be able to bring you as many chapters as possible!
- Have you played Endless Horde? check it out if you have the chance. It is a minigame but it ties to the story. Can you guess how? One of the leftover notes gives you a hint.
- Join our new group! Once we gather enough members we'll give away cool stuff. Join us!
And as always, thanks for your support!
[ 2018-02-23 02:10:56 CET ] [Original Post]
Minimum Setup
- Processor: Dual Core 3.0 GHZMemory: 1 GB RAMNetwork: Broadband Internet connectionStorage: 500 MB available space
- Memory: 1 GB RAMNetwork: Broadband Internet connectionStorage: 500 MB available space
- Storage: 500 MB available space
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