Harvester of Dreams takes you on board a luxurious airship high above the ground. You’ll find yourself caught between two worlds, a dream and reality. On your journey through the game you will find out, which is which.
HoD is a first-person adventure game (aka walking simulator) taking you into a steampunk inspired scenery. To progress in the game, you will have to find the items required to fix or crack open the locked doors, that you are going to face. Each door reveals a new, unique and interesting room to explore.
Once you have left the ship, the world you find yourself in, becomes even more confusing and disturbing. The unpleasant truth is awaiting you at the very end of your path back into reality.
Targeting not only PCs but mobile platforms alike, highly optimized graphics and shaders allowed me to bring the same visual experience to players on most devices.
HoD is a first-person adventure game (aka walking simulator) taking you into a steampunk inspired scenery. To progress in the game, you will have to find the items required to fix or crack open the locked doors, that you are going to face. Each door reveals a new, unique and interesting room to explore.
Once you have left the ship, the world you find yourself in, becomes even more confusing and disturbing. The unpleasant truth is awaiting you at the very end of your path back into reality.
What to expect:
- A playing time of about 2-3 hours.
- Some tough and challenging puzzles.
- Steampunk-inspired graphics.
- Many unique and intriguing rooms and areas to explore.
- Full gamepad support inside the game (except for the launcher).
Targeting not only PCs but mobile platforms alike, highly optimized graphics and shaders allowed me to bring the same visual experience to players on most devices.
Update 0.570: Major update with retro 3D graphics mode!
There now is an audio sub-menu to control the volume for the effects and the voice over. Fixed a bug that cause the unlockable, Irish voice over setting to disappear. Some general polishing throughout the game.

What if the game was made in 1990? It might have looked similar to this new graphics mode.
Low vertex precision, low-resolution unfiltered textures, fog to disguise the viewing distance, limited color palette, loading disruptions and so forth. There is a certain appeal to this PS1 look. Its like 3D pixel art :)
Other changes:
[list]

[ 2018-11-25 10:24:41 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04. SteamOS
- Processor: 1.8 GHz. SSEMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: ShaderModel 3.0
- Storage: 2 GB available space
Recommended Setup
- OS: Ubuntu 12.04. SteamOS
- Processor: 2.4 GHz. SSEMemory: 4 GB RAM
- Graphics: ShaderModel 3.0
- Storage: 2 GB available space
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