Harvester of Dreams takes you on board a luxurious airship high above the ground. You’ll find yourself caught between two worlds, a dream and reality. On your journey through the game you will find out, which is which.
HoD is a first-person adventure game (aka walking simulator) taking you into a steampunk inspired scenery. To progress in the game, you will have to find the items required to fix or crack open the locked doors, that you are going to face. Each door reveals a new, unique and interesting room to explore.
Once you have left the ship, the world you find yourself in, becomes even more confusing and disturbing. The unpleasant truth is awaiting you at the very end of your path back into reality.
Targeting not only PCs but mobile platforms alike, highly optimized graphics and shaders allowed me to bring the same visual experience to players on most devices.
HoD is a first-person adventure game (aka walking simulator) taking you into a steampunk inspired scenery. To progress in the game, you will have to find the items required to fix or crack open the locked doors, that you are going to face. Each door reveals a new, unique and interesting room to explore.
Once you have left the ship, the world you find yourself in, becomes even more confusing and disturbing. The unpleasant truth is awaiting you at the very end of your path back into reality.
What to expect:
- A playing time of about 2-3 hours.
- Some tough and challenging puzzles.
- Steampunk-inspired graphics.
- Many unique and intriguing rooms and areas to explore.
- Full gamepad support inside the game (except for the launcher).
Targeting not only PCs but mobile platforms alike, highly optimized graphics and shaders allowed me to bring the same visual experience to players on most devices.
Update 0.527
Interactive objects will now lose their highlighting if there is nothing left to do.
It might have been confusing to some players before.
A simple tutorial page will be shown to new players or after resetting the game. I hope this will prevent players from trying to click on anything in the game.
If you have progressed in the game, you won’t see the intro anymore when launching the game.
Gamepad sensitivity reduced. You can still change it within the game.
Hint delay decreased.
Fixed a bug in the inventory that caused the text to disappear after switching between languages.
Fixed a bug that caused the elevator to jump if the player was hammering the button.
Quite a few changes done:
[list]
It might have been confusing to some players before.
[ 2018-09-22 14:45:30 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04. SteamOS
- Processor: 1.8 GHz. SSEMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: ShaderModel 3.0
- Storage: 2 GB available space
Recommended Setup
- OS: Ubuntu 12.04. SteamOS
- Processor: 2.4 GHz. SSEMemory: 4 GB RAM
- Graphics: ShaderModel 3.0
- Storage: 2 GB available space
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