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Along with leaving early access, this update has some notable changes and improvements.
This update is a big one! It includes a number of new features and changes that have been planned or in development for quite a while, as well as a ton of bug fixes as we get ready to leave Early Access. One of the biggest changes is a complete overhaul of the bots. So much has changed with them that were giving them their own section in the announcement! We are also happy to announce the game works great on Steam Deck!
Its time to suit up and get ready to take to the skies once again. After taking some time to work on our other title, Groove Gunner, we are working on several big updates to Balloonatics that we hope to release in the near future. Well have a more detailed update soon but here a summary of what you can expect in the next few updates...
In this patch we are finally introducing bots, and some exciting game format changes including respawning!
In this patch we have added a new arena, Sunrise Temple. We have also made a change to how balloon health and shields work.
This patch introduces updated basket designs, a HUD for non-VR players, and a new weapon!
Bots are on the way, but first we wanted to implement some changes to gameplay that we have been developing with our community of players. It was important for us to get these changes in before finishing bots.
We have a big update coming and we wanted to share a new roadmap to show how we fit it in. Look for the update in the next couple of days. https://steamcommunity.com/sharedfiles/filedetails/?id=1468442459
While we work on adding new weapons, game modes and levels, we're also still focused on increasing the performance and stability of the game.
This patch includes some significant improvements in these areas that we have made over the past couple of weeks.
Today we are releasing another significant update for Balloonatics.
https://steamcommunity.com/sharedfiles/filedetails/?id=1390933376 We have been working hard on planning the future of Balloonatics. The roadmap shows our current high level plans from now until official release. Much of the work we have done already will make upcoming features easier to implement. We are very excited to share this and looking forward to community feedback.
For our first patch release, we have added a new character, Kali, improved all other character models and animations, reconstructed most of the UI and of course, fixed some bugs.
We also spent a lot of this time getting the game ready for future phases.
For our first patch release, we have added a new character, Kali, improved all other character models and animations, reconstructed most of the UI and of course, fixed some bugs.
We also spent a lot of this time getting the game ready for future phases.
We've had a few questions regarding whether Balloonatics is VR only. It is not!
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