Orange Season is a farm-life RPG focused on exploration and different gameplay mechanics. It's a game you can play for hundreds of hours and you'll always have something new to discover.
Game Features:
- High focus on exploration, with many hand crafted areas (mountains, forests, caves, deserts, lakes and much more).
 - Town festivals.
 - Raise animals and plant crops on your farm.
 - Tame wild animals and bring them to your farm.
 - Increase your friendship with the town's villagers by interacting to them and completing quests.
 - Farm customization
 - Open Source: The whole game code is available with the game, so modders can change anything they want.
 - Mod System: Every single detail of the game can be modified by installing mods on them.
 
Upcoming Features:
- Three different towns, with different themes and dozens of characters each.
 - Several festivals inspired by real life festivities from around the world.
 - More than 30 different types of animals.
 - Marriage system with over 10 potential spouses.
 - Rival Marriage system, without predefined couples.
 - Several minigames.
 - Share a single farm and inventory across different save files, so you can play around with what-if scenarios.
 - Companion System: You can ask a villager to hang out with you, or take one of your animals for a walk. They will follow you and participate in everything you do.
 
                        Orange Season Update 0.2.3
                        
                        
Hello, everyone! I know it hasn't been a week yet, but here I am again with another update. This is the changelog:
- Added new characters: Cinth and Rory
 - Added Rory's Farm House
 - Improved Billy Routine
 - Added new animals: Yaks, Mountain Goats and Ducks
 - Added new seeds: Cabbage, Broccoli and Chillipepper
 - Added Pat-Pat (Nathalia's cat)
 - Fixed issue with Serge's Routine
 - New Items: Yak Milk, Mountain Goat Milk and Duck Egg
 - Renamed Chicken Feed to Bird Feed
 - Added new cutscene with Raphael and Devin
 - From now on, Breaking an Ore Node will always give you an item, even if it is just clay.
 - Changed the speed boost you receive when riding animals
 - Fixed issue that caused weeds to grow over tilled soil and crops
 - Fixed issue that prevented the game from loading mods when it wasn't run through steam.
 - Changed game to automatically load images from mod folders instead of loading regular game images. This allows mods to replace game graphics without any code.
 - Increased silver node spawn rate
 - Increased chance of finding blue crystals
 - Added a screen effect to indicate a cutscene is being played. Also paused the music.
 - Fixed position issue with player animations
 - Fixed Every clock in the game (They now show the correct hour)
 - Fixed some grammar issues
 - Fixed issue that caused animals and objects in the farm house to be left behind when expanding the house.
 
Modders:
I've added many new methods to the content manager, to allow manipulation of villager's dialogues.[ 2017-10-02 04:18:20 CET ] [Original Post]
                    Minimum Setup
- Processor: Intel Core2 Duo or betterMemory: 2 GB RAM
 - Memory: 2 GB RAM
 - Graphics: OpenGL 4.1 capable GPU
 - Storage: 300 MB available space
 
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