
Key Features
- Different spells let you modify your environment
- Spells can be upgraded and modified
- 3 different guilds to join with unique equipment and spells
- Over 50 handmade levels and maps
- Lots of items and quests
- Over 80 NPCs with unique dialogues
- Platforming and spell puzzles
- Reputation system
- Live combat system
- Challenging difficulty
- ~10 hours of playtime
- ~1h of awesome original soundtrack
- Swiss German localization: The game is available in a language that doesn't even exist in its written form.
About the development
The engine is custom-made and is based on the SFML library.
- Fixed autoscroller collision (it shouldn't kill speedrunners anymore)
- Fixed a typo in Robert's dialogue
- Added an additional door in the crypt to prevent the Skeleton from drowning
- Fixed a graphical issue in the dragon cave
- Fixed collision in the highlands
- For mac: Fixed the ?? display bug.
- Fixed a gamebreaking problem with Edgar's dialogue in the prison
- Nerfed Yasha: Time to Revive 10s -> 12s, vulnerable to light damage as well (makes sense for a demon), Adds from 100 health to 60 health and vulnerable to physical damage.
- Fixed a display bug for stun and fear
- Fixed a typo in Steven's dialogue
- Fixed a typo in Luiz's dialogue
- Improved hints for the elder's hidden room (includes quest text, visual hints and Vincent's dialogue)
- Removed a wrong sound in yasha's fight
- Fixed a questmarker location
- Fixed a skip in the Tower of Gandria
- Added a hint for Alastor's mechanic.
- Fixed autoscroller collision (it shouldn't kill speedrunners anymore)
- Fixed a typo in Robert's dialogue
- Added an additional door in the crypt to prevent the Skeleton from drowning
- Fixed a graphical issue in the dragon cave
- Fixed collision in the highlands
- For mac: Fixed the ?? display bug.
- Fixed a gamebreaking problem with Edgar's dialogue in the prison
- Nerfed Yasha: Time to Revive 10s -> 12s, vulnerable to light damage as well (makes sense for a demon), Adds from 100 health to 60 health and vulnerable to physical damage.
- Fixed a display bug for stun and fear
- Fixed a typo in Steven's dialogue
- Fixed a typo in Luiz's dialogue
- Improved hints for the elder's hidden room (includes quest text, visual hints and Vincent's dialogue)
- Removed a wrong sound in yasha's fight
- Fixed a questmarker location
- Fixed a skip in the Tower of Gandria
- Added a hint for Alastor's mechanic.
Minimum Setup
- OS: Any OS which can run the Steam client
- Processor: 1.4 GHz or higherMemory: 500 MB RAM
- Memory: 500 MB RAM
- Graphics: Dedicated card with OpenGL 2.1 support
- Storage: 500 MB available spaceAdditional Notes: Requires a 64-bit processor and operating system
Recommended Setup
- Storage: 500 MB available spaceAdditional Notes: Requires a 64-bit processor and operating system
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