
As the world’s economical crisis deepens and inequality tears the very fabric of society the discontentment of the masses manifests itself in violent public disturbances and civil disorder.
RIOT – Civil Unrest is the highly anticipated real-time riot simulator that places the player right in the heart of some of the world’s most fractious clashes. Campaigns include: Indignados (Spain), Arab Spring (Egypt), Keratea (Greece) and NoTAV (Italy). Seventeen single level scenarios include Rome, Oakland, Paris, London and Ukraine.
RIOT – Civil Unrest’s creator, Leonard Menchiari, experienced rioting first-hand at the NoTAV protests in Italy. He created the game to tell the stories and express the feelings experienced during these clashes. What triggers the crowd to behave with such anger and aggression? Often outnumbered, what does a police officer feel like during the conflict? RIOT – Civil Unrest presents the player with the opportunity to experience both sides of the fight - a fight in which there really are no winners. Who is right and who is wrong? Experience RIOT – Civil Unrest and draw your own conclusions.

Play as the Police
- Employ numerous crowd-control tactics, both passive and aggressive.
- Command Assault, Tactical, and Ballistic squads.
- Call in police trucks, water cannon or even a tank!
- Choose whether to use smoke grenades, rubber and plastic bullets or even live ammunition.
- Instruct Rioters (armed and passive) and Journalists.
- Incite rage and cause the masses to act aggressively or try to calm the situation with tactical crowd reformation and retreats.
- Attack authority with Molotov cocktails, fireworks, paper-bombs, rocks, street furniture and the power of the media.

Multiple Modes
- Sixteen campaign levels split over four scenarios; Keratea (Greece), NoTAV (Italy), Indignados (Spain) and Arab Spring (Egypt).
- See the story unfold from both sides - play all thirty-two levels as the Rioters or the Police.
- Single player mode - play against the computer AI.
- Versus mode – play with or against a friend or AI on the same computer.
- Alter the look of the confrontation by importing your own background graphics.
- Position elements, vehicles and obstacles where you want them.
- Choose and position rioters and police starting points as well as their orders and level of aggression.
Update #10 - 29 January 2018
Following the Christmas disruption, we're back on track with our Monday updates!
Today, we've got another round of optimisations and bug fixes.
Check out the details below:

If you have any problems with the new build, please post to the bug report forums!
Kind Regards
Hello rioters, police and spectators!
Following the Christmas disruption, we're back on track with our Monday updates!
Today, we've got another round of optimisations and bug fixes.
Check out the details below:
- Fixed physics bug that incorrectly pushed cops inside crowds
- Lowered the time it takes for the demonstrators to sit down or to raise their hands
- Fixed a bug that shows the cool-down of the skills delayed by a few seconds
- Added in-game icon to the smoke grenade, when used and launched
- Fixed the launch of giant objects by rebels (even if it was fun)
- Levels no longer load until all atlas' have been loaded, avoiding the "[i]ghost[i]" characters when the level starts
- Temporarily removed the launch prompt to play the tutorial

If you have any problems with the new build, please post to the bug report forums!
Kind Regards
[ 2018-01-29 18:00:14 CET ] [Original Post]
Minimum Setup
- OS: UBUNTU 10.10 or better
- Processor: 1.80GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512mb or better
- Storage: 3 GB available space
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